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  1. #51
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Needs to be fixed not removed.

    Remove it from Roles and add it back to the jobs/classes. Issue is there is not enough role abilities slots for healers to have it in there. Same goes for Esuna.
    (1)

  2. #52
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Get rid of our current version.

    Give it to WHM and make it work like old Stoneskin did.
    (2)

  3. #53
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    368
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Don't get rid of protect. Put back the skills that were mandatory for all classes that were removed in the first place and don't just giggle and put it in role class skills as 'optional' things (Mana Shroud, Rampart, etc.)

    Protect should be changed to something else, if the fire and forget is an annoyance. Have it like ff9 where it was a short duration buff that upped your defense a large amount. But getting rid of more staples for a role is a trend that should stop before it gets to the ludicrous amount that tanks/healers have already, or it gets even worse later on.
    (1)

  4. #54
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Protect AND Esuna should be available to all healer Jobs and not Role Actions. The end.
    (4)

  5. #55
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    For me it needs to be removed because any damage mitigation seems to be a must have. Even if it's temporary, it's still going to be taken every time. The overall Role Abilities either suck, or are amazing. There's really no in between sadly.
    (3)

  6. #56
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,822
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Leave spells alone if don't like them then don't play a healer. Protects been in every final fantasy game ever played.
    (0)

  7. #57
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    They should get rid of Protect the way is working now.

    I think they should rework it and leave it to WHM only.

    A Protect single target spell that have a duration of 10-20 secs and a recast of 60-90 secs (dev do your work) that mitigate physical damage for 10-20% while active.

    This way they can give some shield to whm and plus, they can add Shell for magical damage and -ga versions of the spell for the AoE shields

    The way is now is just tedious; put Protect in role skill, use it, delete it (if dungeon) or just keep 1 healer to have it in raid...
    (1)

    Momo Ochita From Ragnarok

  8. #58
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Please don't get rid of Protect. Even it's effect is debatable, it's a staple Final Fantasy spell.
    Both Shell and Protect should be canon in Final Fantasy games!...
    Keep it. It's a Final Fantasy staple. You might as well get rid of chocobos as well if you get rid of protect.
    Protect is iconic, come on guys.
    I really don't understand what makes Protect a "Final Fantasy staple" or in any way iconic by any means of the imagination. You guys really think other RPGs don't use barrier/defensive spells?

    That being said, yeah, the fact you can potentially use it and just swap to something else kinda speaks to it not really being balanced particularly well with the rest of the skills.

    The biggest problem with removing Protect is that the entire game has be retuned for the 15% damage it reduces.
    Protect doesn't cut nearly that much damage.
    (2)
    Last edited by Fynlar; 08-12-2017 at 04:44 PM.

  9. #59
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    Get rid of it, they said Stoneskin 2 was set it and forget it, well this is exactly the same.
    Free up my role skill slot...
    (1)

  10. #60
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Snow_Princess View Post
    Naming an ability called shake it off made me die inside and is cringe worthy, I do not care if it makes all my retainers have cap gil, give me all the mounts in the game, give me a house in every ward... etcetc It is still a cringe worthy name.
    http://heroesofthestorm.wikia.com/wiki/Shake_It_Off I think somewhere out there a young Pandaren girl is crying XD.

    I don't think Protect is worth it anymore anyway. MMORPGs are moving away from buffs in general. It is not just WoW either, a lot of new MMOs don't have buffs. It's good the FFXIV devs are thinking of competing with other MMOs by not keeping their game completely in 2015.
    (0)

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