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  1. #71
    Player
    ArrowValeron's Avatar
    Join Date
    Oct 2011
    Posts
    9
    Character
    Arrow Valeron
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Dungeons do not need scalable difficulty. They are designed for specific levels of content. The game is still in its infancy due to the rearrangement and re-release going on. Why can you not just be patient and see what Square Enix has in store for us. Let the developers do what they do, if you do not like it do not play. Easy as that. You want to do Totorak at 50.. go for it you still can, but know it was designed to be a lower level dungeon. Lower levels who wish to do Dzemael well they have something to aspire to.
    (0)

  2. #72
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    There is no post to disagree with both options.
    (1)
    Removed due to size restrictions and possible seizures risks.

  3. #73
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by ArrowValeron View Post
    Dungeons do not need scalable difficulty. They are designed for specific levels of content. The game is still in its infancy due to the rearrangement and re-release going on. Why can you not just be patient and see what Square Enix has in store for us. Let the developers do what they do, if you do not like it do not play. Easy as that. You want to do Totorak at 50.. go for it you still can, but know it was designed to be a lower level dungeon. Lower levels who wish to do Dzemael well they have something to aspire to.
    The devs like hearing our ideas, and scalable content. Is the way to go for accessibility for casual, and harcore. This would actually help the game.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  4. #74
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    You
    Quote Originally Posted by BlackomegaKingofwaffles View Post
    There is no post to disagree with both options.
    Disagree with it by stating why in the thread.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  5. #75
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Engineer View Post
    The devs like hearing our ideas, and scalable content. Is the way to go for accessibility for casual, and harcore. This would actually help the game.
    Do you seriously thinks you can find another 7 people that wants to do dungeons that doesn't drop any loot? Nobody is going dungeons if there are no incentives, and don't even say exp bc it's going to be way inferior than grinding.
    (0)

  6. #76
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Chardrizard View Post
    Do you seriously thinks you can find another 7 people that wants to do dungeons that doesn't drop any loot? Nobody is going dungeons if there are no incentives, and don't even say exp bc it's going to be way inferior than grinding.
    Yes, xp, fun, and challenge.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  7. #77
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Engineer View Post
    Do you not have comprehension skills? i said " casual players, content accessiblity, and the endgame Fun Factor."
    which means, casual players can enjoy all content. Content is accessible to everyone. Endgame players can have fun playing old dungeons at a higher challenge for fun and xp.

    Please read a post correctly, and have a thorough thought process before posting please.
    Casuals don't need to have access to every last bit of content. Some exclusivity in an MMO is fine.
    (0)

  8. #78
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Blarp View Post
    Casuals don't need to have access to every last bit of content. Some exclusivity in an MMO is fine.
    Yes some exclusivity is fine, but dungeons shouldn't be.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  9. #79
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Engineer View Post
    Yes some exclusivity is fine, but dungeons shouldn't be.
    Why not?

    1234
    (0)

  10. #80
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Blarp View Post
    Why not?

    1234
    Simple answer.

    Fun, Live, Reboot, and Rebuild.
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

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