There is not any dated content to be allowing selectable difficulty for. You are still too low to accomplish any of it is the problem.
Hard content is a right of passage. It is a way to define great players who have honed their skills and spent time leveling multiple classes in preparation for difficult encounters. "Elite" players who have put in the -time- and -effort- will see this content defeated long before someone who has not accomplished level 50 on a single class yet. As I said in my last post, this content is to motivate people like yourself to reach level cap to experience the content.
In stead, people come to these forums and complain endlessly about how it's too hard, or how it takes too long for them to reach the content that they desire to play. And that they should ignore their high level players who seek a challenge in favor of people who can't be bothered to even reach level cap, much less learn a battle once they are at said level cap.
It's not hard core "elite" players who are ruining this game and I am tired of hearing it. It's not casuals or "midcores" ruining the game either. In fact, the game has improved due to ALL of us as a community. We balance each other out fairly well even if most people don't realize it.
This game has flopped because SE made mistakes in it's development and rushed it out the door. Not anyone who plays the game. As a community we need to quit placing blame on the players and their play styles as the root cause of why this game is not as successful as we all hoped.
Unfortunately for you, you chose to blame other "elite" players for this game's current issues so the majority of your ideas are flawed with a bias.
As for everyone having a right to play content that is offered in XIV: They sure do and they always will but they need to reach the correct level to unlock said content.
There is not a single game on the market that will let you skip to the end without playing through the entire game. Why should this be any different?




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