Quote Originally Posted by Apl_Juice View Post
How is a Dark Knight in WHM robes any different from a Dragoon wearing lingerie or a Monk doing flips while dressed as a stuffed pig with a Slime King hat on his head?
Because those models were already neutral and not locked to a specific job.

For the record, I don't think it's great that healers and casters always get recolors either, but that's neither here nor there.

It just feels nice to have something, one thing, one TINY little thing, that is unique to the job you are playing. Just because there isn't much of it in other parts of the game doesn't mean we should dump everything that's unique to a job. Because with that logic, why not just have three jobs to pick from, healer, tank, and dps? We have different jobs for a reason, people have different playstyles, and a few sets that are aesthetically unique to that one job is not going to somehow kill glamour for everybody.

What's stupid is the restriction on neutral models. Not on sets that are designed with a specific job, with that job's lore, in mind. A white mage has always worn a white robe with red triangles. A black mage has always had that hat with the...mask thingy. A lot of these are designs deeply entrenched in Final Fantasy as a series. This is the only FF game I've even played, and even I think that's worth a tiny bit of preservation.