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  1. #21
    Player
    wintercoat's Avatar
    Join Date
    Oct 2016
    Posts
    30
    Character
    Asha Vakaar
    World
    Leviathan
    Main Class
    Monk Lv 62
    They should've added in a note that combo potency from position stays the same. Would've cleared up some of the confusion.
    (0)

  2. #22
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I never heard that Ninja was so far behind, what i had been hearing is how high damage plus utility Ninja brings
    (0)

  3. #23
    Player
    Hellstorm's Avatar
    Join Date
    Apr 2015
    Posts
    86
    Character
    Silvermist Hellstorm
    World
    Ultros
    Main Class
    Bard Lv 70
    I hate the argument that ninja has alot of utility because they have shadewalker and smokescreen as i don't feel that neither one of those are used in 90% of content unless tank messes up or dd dont use lucid dreaming With as many hate tool out there smokesreen nothing to drop a drg or sam for. Now they have trick attack but does that alone mean they should be bottem of the melee teir in dmg?
    (0)

  4. #24
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Chaos Thrust Combo potency increased from 220 to 230.
    Potency when executed from a target's rear reduced from 150 to 140.

    Who the hell executes an UNCOMBOED Chaos Thrust just willy-nilly from the rear?
    (1)

  5. #25
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Jonnycbad View Post
    Who the hell executes an UNCOMBOED Chaos Thrust just willy-nilly from the rear?
    Who knows.
    (0)
    Last edited by Shamox; 08-10-2017 at 02:39 AM.

  6. #26
    Player
    Hellstorm's Avatar
    Join Date
    Apr 2015
    Posts
    86
    Character
    Silvermist Hellstorm
    World
    Ultros
    Main Class
    Bard Lv 70
    Well if they made the teir3 version near or greater then potency of tier 1 version at the rear of target and trick attack/litany about run out i could see how people whould hit the single instead of combo
    (0)

  7. #27
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Hellstorm View Post
    I hate the argument that ninja has alot of utility because they have shadewalker and smokescreen as i don't feel that neither one of those are used in 90% of content unless tank messes up or dd dont use lucid dreaming With as many hate tool out there smokesreen nothing to drop a drg or sam for. Now they have trick attack but does that alone mean they should be bottem of the melee teir in dmg?
    Trick attack ALONE outweighs everything a DRG brings (including disembowel). With the potential gains from agro management, NIN is an absolute beast and the core of any party.
    (2)

  8. #28
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Hellstorm View Post
    I hate the argument that ninja has alot of utility because they have shadewalker and smokescreen as i don't feel that neither one of those are used in 90% of content unless tank messes up or dd dont use lucid dreaming With as many hate tool out there smokesreen nothing to drop a drg or sam for. Now they have trick attack but does that alone mean they should be bottem of the melee teir in dmg?
    Trick attack alone is worth an automatic spot on raid groups...it is incredibly powerful and buffs the entire raids dps.
    (2)

  9. #29
    Player
    ShaneDawn's Avatar
    Join Date
    Jan 2015
    Location
    New Gridania
    Posts
    479
    Character
    Shannon Dawn
    World
    Moogle
    Main Class
    Bard Lv 90
    Think the Aeolian Edge nerf was to unincentivize doing 2 uncomboed AEs compared to a SE+GS prior to phase transition.

    Previously:
    SE + GS = 150p + 200p = 350p
    AE + AE = 180p + 180p = 360p


    Now:
    SE + GS = 350p
    AE + AE = 160p + 160p = 320p


    As funny as it sounds, it used to be better to do 2 uncomboed Aeolin Edges compared to Spinning Edge + Gust slash prior to phase transition where you knew you could only get 2 more GCDs in. Although, AE base potency is still high enough to warrant using it over Spinning Edge if you know you can only get 1 more GCD in.

    This wasn't a problem prior to GS getting nerfed from 220p to 200p, and now it's been addressed again.
    (3)
    Last edited by ShaneDawn; 08-10-2017 at 05:23 PM.

  10. #30
    Player
    Aubreun's Avatar
    Join Date
    Jul 2017
    Posts
    8
    Character
    Ayanoki Otachi
    World
    Lamia
    Main Class
    Ninja Lv 70
    Quote Originally Posted by RenOkamiya View Post
    My real concern here is the decrease of the non combo potency.
    I'm always using it when I know the boss is going to jump or become untargetable if i'm not currently mid-combo because a raw AE have a better potency than everything else when not comboing (susano is a great example of when i'm using that when he pops up his sword).

    I'm far from being the best ninja here but I dont really get the lasts few changes besides helping the lazy ones
    At least, the class is still fun to play so...
    who determine who is lazy? Should be glad of these changes its hard enough to play ninja due to aoe, mob moving out of range. Almost everything aborigines requires everything to happen perfect.
    (0)

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