Gotta say these MCH changes still feel like not enough, sure it's better now, but it's still really weak considering how little else it brings to the table, the amount of preparation, timing and stress that goes into a wildfire to get 15k damage is just sad compared to a SAM pulling off a 20k oGCD followed by an 18k Iaijutsu that they could do blindfolded.

I'm fine with the rotation now, wildfire and overheat sync quite well making it fairly obvious how the job is meant to be played, cooldown could use an adjustment to make it worth using, but other than that I think MCH really just needs some number tuning, increased potencies or make wildfire 50% of damage dealt during its duration, heck even just making turret damage effect wildfire would be a step in the right direction so we could hypercharge 1 wildfire then overdrive the next one.