Quote Originally Posted by Daniel_Fury View Post
The distance increase is a nice idea but I'm pretty sure the animation lock is to prevent you from front flip curve balling on enemies. Also, imagine trying to run backwards while plunging. Maybe they could speed up the animation .
Using plunge while reversed is one of the coolest things in the game.
To OP: I'm cool with a distance increase but I don't know how silly that'd look.