


I'm sure I feel differently since my damage as a dragoon AND a machinist got buffed and we have an event happening tomorrow. But you are welcome to your opinion.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
I cant speak for everyone, but i dont just want potency buffs and more dmg on drg, i want a better freakin set of rotation that isnt clunky to perform.
main changes i would like. reduce the need for life of the dragon to two eyes. (no dragon in this game has 4 eyes, lol kinda uhh, kinda pointless to mention but its a funny thought) So that you can perform your burst right away and then every minute afterwards, instead of having to wait an entire minute and a half to begin using nastrond, or at the very least, also factor in dragonfire to give an eye. i would accept that even at the cost of potency nerfs if they had to.
Change how dragon sight works (or make it a toggle at least) to mimick how the sch(smn? i forgot) summon works with that one skill, in that it goes on the closest player to the drg. its not as bad for PC players, but no one wants to target a party member mid rotation, especially not when you are already stretching the GCD window by double weaving. most likely a drg will always be using dragon sight on a melee or a tank anyway, which is going to be the closest person to the drg.
That imo would fix drg, as of right now its not a fun class to play, at least to me



It's still fun for me.. just a little bit more stressful than it has to be. I think the only fix we really need is permanent eyes. If I didn't have to OMFGHURRYUPANDPULL a whole dungeon I'd be fine with my rotation. I also agree DS needs a little tweak to how it's targeted. We've never had a selecttarget-cast before so it's a little wonky in my rotation. I've been told to make a macro for it and i will soon, but I don't think they thought it through very well.
BUT.. as has been said, major changes come later, for now we got a little buff and I'm happy.
I get you spent extra time getting yours and hey.. now it's easier. But it doesn't make YOURS any less special. You had it while the crazyness was going on.. now more people do. I don't see the problem.
Last edited by Krotoan; 08-08-2017 at 02:04 PM.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Bit late to the party here, but that is not what the 'eyes' are about. For starters the gauge only has a single eye on it, which gradually opens. Each time you use Mirage Dive you attract the gaze of the first brood. The first brood was made up of 7 dragons, 3 of which are dead (Bahamut, Ratatoskr and Nidhogg), and 4 are alive (Hraesvelgr, Tiamat, Vrtra and Azdaja). When you have attracted the gaze of all 4 remaining dragons your own inner dragon power can be unleashed.
main changes i would like. reduce the need for life of the dragon to two eyes. (no dragon in this game has 4 eyes, lol kinda uhh, kinda pointless to mention but its a funny thought) So that you can perform your burst right away and then every minute afterwards, instead of having to wait an entire minute and a half to begin using nastrond, or at the very least, also factor in dragonfire to give an eye. i would accept that even at the cost of potency nerfs if they had to.
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