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  1. #1
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100

    Dear Summoners,

    https://youtu.be/5qhtGUC-L_o?t=95

    This wasn't mean't to look inconsiderate. I just thought it'd cheer some of you up.
    (4)
    Last edited by Fredco191; 08-08-2017 at 06:02 PM.

  2. #2
    Player
    Bernkastelx's Avatar
    Join Date
    Jan 2016
    Posts
    212
    Character
    Clown Conductor
    World
    Lamia
    Main Class
    Summoner Lv 90
    Combo potency reduced from the rear has me spinning, those gotta be typos.
    (4)

  3. #3
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Pretty much what I expected for MCH.

    As for the GB recast, is that just the on/off or is it the lockout after Overheat?
    (0)

  4. #4
    Player
    Bernkastelx's Avatar
    Join Date
    Jan 2016
    Posts
    212
    Character
    Clown Conductor
    World
    Lamia
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    Pretty much what I expected for MCH.

    As for the GB recast, is that just the on/off or is it the lockout after Overheat?
    Should be the lockout after overheat.
    (0)

  5. #5
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bernkastelx View Post
    Should be the lockout after overheat.
    I hope you're right.
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bernkastelx View Post
    Should be the lockout after overheat.
    I really, really doubt it is. More likely it's just a fix for those who fat-finger the skill and have to wait 10s to put it back on... There was no mention of the Overheat timer being shortened, even though Overheat was otherwise adjusted.
    (1)

  7. #7
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bernkastelx View Post
    Should be the lockout after overheat.
    This change is for people who double tapped putting Gauss Barrel ON after an overheat. If you did, you were face with a 10 second cooldown before you could put it on again. Now it's 2 seconds. The overheating penalty of 10 seconds without being able to put it on should still be in effect.
    (0)

  8. #8
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,800
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    See there they still have no idea how to help summoner out. What they did for summoner's is a farce that won't help out much at all. How about they increase those two spells the amount they increased the dragoons skills to make it fair. Why they buff heck out of dragoon again when they patch was suppose to be only for smn and mcn's.
    (9)
    Last edited by hynaku; 08-08-2017 at 01:29 PM.

  9. #9
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Talk about rubbing salt in the wound seeing those Summoner "changes".
    (14)

  10. #10
    Player
    Ibkee's Avatar
    Join Date
    Aug 2017
    Posts
    101
    Character
    Ibkee Hakadosh
    World
    Phoenix
    Main Class
    Summoner Lv 80
    Proof, as if it was needed, that SE are blind to the well-documented problems of the SMN job.

    The clunkiness.
    The unrivalled punishment of death.
    The inability to cure pets.
    The uselessness of Titan even in solo play.

    More DoT potency isn't nothing, but it may as well be as it doesn't actually deal with the problems the job faces and will continue to face. Meanwhile, SMN mains will continue to get locked out of endgame content and answer by abandoning the job (in favour of RDM of course) or the game.
    (23)

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