People talk about the Meta and what's optimal but how many of you do Savage Raiding, the only place where the Meta actually matters?
And even then, you have groups clearing Savage content with jobs or party comps that are suboptimal.
I'm not saying we need Talent System or anything but talking about what's optimal in this game is a moot point. :B

To get on the topic of a Talent System, I wouldn't mind them adding one in IF they did it with two-or-three builds in mind versus just throwing in a bunch of abilities at random.
Granted, I don't think the Dev team would want to do that much work...

Quote Originally Posted by BubblyBoar View Post
The problem with a talent system in this game is that if you create an alternate route of skills for a different build, you are essentially making a new job and naming it the same as one that already exists. Might as well just keep it a new job.
This I have to agree with. :B