MMORPGs are cyclic, as are their audiences. But the core mechanics of the games vary not a lot, and the core content types such as dungeons, raids and trials will always be core to the game. Acting like there is some magical innovation that will completely change the genre and game and thus save it from certain doom is just plain silly. Any change so drastic would alter the genre of the game, which in effect would kill the original game.
Honestly, when people complain about things like this, it's as if they are complaining about Doctor Who for being Dr Who. Dr Who is like an MMORPG, it has a continuing story arc and universe in which the action and stories of each Doctor are set. But every few years a new Doctor replaces the old one, and we start over with new stories, sometimes they are similar to prior stories but with different points of view and the details are of course different. But the same enemies keep coming back. Do people demand that Dr Who change it's very nature to survive? If it did, it would die overnight as it would leave it's audience behind. It would cease being the thing that it's audience wants to watch. Each time there is a new Dr, we see new characters, we get new stories, we see the same universe, and existing worlds/factions. But we also see new worlds and factions. The formula remains the same with new stories being told and new things to be discovered and played with.
FFXIV is like that, every two years we get an expansion, new stories, new characters, new places. But even though the existing raids, dungeons and trials still exist, there are still new dungeons, raids and trials and new things to encounter in addition to that. The basic formula remains the same, be new stories are told and new things are there to be discovered and played with.
The utter nonsense of complaining about a game that has such frequent content updates as FFXIV just bewilders me. There are many online games that barely get annual updates, and other that don't even get annual bug fixes. Complaining about the updates to FFXIV being predictable is crazy. Reliable might be a better word since you can rely on new things to do and play every 3 months or so. Saying it's predictable because you know the overall type of content being delivered every 3 months also misses something obvious. This is an MMORPG that updates every 3 months. What kind of content does this MMORPG consist of? Dungeons raids and trials, plus other side attractions. So what will the patch contain? New dungeon, raid or trial content along with a few side attractions. How is that a surprise to anyone here? Why is it a surprise to anyone here?
If SE changed the update cycle or altered the kinds of content being delivered, that would present a major problem to the game. Frankly their commitment to new content is amazing to me and I cannot for the lfe of me understand people complaining about it.
Not sure you understand games if you think this is true. All games and genre have their standard content types and every online game becomes a grind - from a certain point of view.
If repetition and lack of new content were an issue, then how does Call of Duty continue to thrive and survive?