Quote Originally Posted by Trespar View Post
Just seems really absurd that a healer is capable of going into a fight without Esuna and Lucid Dreaming, or a tank without Provoke or Rampart, even if they technically don't need it. These are still essential tools that need to be baseline.

I feel like role actions should be optional utility that can make a fight easier, but is never absolutely mandatory for its completion.

Like for example, even though Esuna isn't ACTUALLY mandatory for Exdeath normal because you can just res after they die, I would still consider Esuna mandatory because getting around mechanics using resurrection just doesn't sit right with me.

On the other hand, I love these "optional utility" skills like Goad, Mana Shift and Rescue. I use them all the time, it makes things slightly easier, but I never feel like I absolutely need them to do a deathless run.(Though the amount of dps who will stand in the poo and die is absolutely ridiculous, Rescue really helps with those guys)
Fey Caress... the only problem is it's bloody long cooldown.. if it was shorter esuna would become much less mandatory (would also make selene a bit more viable in comparison to eos)

I think allowing a 6th role skill at 70 would help a lot though and is probably the easiest thing they could do to improve the system without another massive overhaul.

protect for example could be scrapped entirely and just retune incoming damage to compensate. but that's almost certainly gonna be more work than just adding a 6th role skill..