I'm waiting for the "We'll be doing something no MMO has done before!" which was said at fan fest and interviews. So far endgame is the same with a prettier reskin.
I'm waiting for the "We'll be doing something no MMO has done before!" which was said at fan fest and interviews. So far endgame is the same with a prettier reskin.
I thought that was for 1.0 , with the class system, basically making your own custom jobs, they killed that off for 2.0+
Not to be cynical, but I'm not all that impressed with Matsuno working on Return to Ivalices story. I never played Tactics and XII for the story as it bored me the copious amount of exposition.
Why should the devs design monsters that only show up in PotD? This would be a waste.
Unique bosses, ok, but the standard trash monsters?
where would we find those numbers?
I'm curious if your average PotD denizen would even care, considering how many parties I've been in that have yelled at me for even stopping to get chests.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
In that case the whole PvP is a waste of time just like some Alliance raids. After some time noone does it. Cape Westwind/The Chrysalis was a waste of time too noone does it outside MSQ.
I like the game, I log in everyday , but I can't denied that the game feels the same in every way besides gauge.
Same formula on everything?
Same weekly lockout?
Empty world maps?
Not sure what is it but I feel I seen everything before, from battle to grind.
An yeah we all know what's gonna happen with the relic, stone storm farming low level dungeons run x100
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