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  1. #1
    Player
    Leogon255's Avatar
    Join Date
    May 2015
    Posts
    21
    Character
    Yuria Rynhart
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Daws View Post
    - Scatter and/or Enhanced Scatter has a chance to proc a new proc called Riposte.
    Might want to rethink the name. Riposte is already a thing for Rdm. Never really found mana generation while Scattering about to be too slow. At most it takes about 5 dualcasts of Scatter to fuel an Enchanced Moulinet.
    (0)

  2. #2
    Player
    Daws's Avatar
    Join Date
    Jul 2015
    Location
    Kugane
    Posts
    67
    Character
    Midnight Risk
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Leogon255 View Post
    Might want to rethink the name. Riposte is already a thing for Rdm. Never really found mana generation while Scattering about to be too slow. At most it takes about 5 dualcasts of Scatter to fuel an Enchanced Moulinet.
    You know the sad thing is after I posted it I thought, I think Riposte may be used by another job... I'll leave it for luls and blame it on a long work day :P

    But yeah, I'm just not a fan of the feel of how much we need to Scatter to achieve one Enchanted Moulinet. Would love if our aoe was a tad more dynamic a la our single target "rotation".

    Anywho, just a thought. It feels like there's a disconnect between our single target playstyle and our slower, more monotonous aoe playstyle.

    Quote Originally Posted by PrismaticDaybreak View Post
    I mean tbh, it doesn't really improve the scatter spam all that much, they'd probably have to make the chance relatively low. Although with Manafication up, theoretically if you're super lucky you'd be able to get almost 9 moulinets in with that effect. Which, although awesome, would be ridiculous.
    Maybe make the proc higher but it doesn't deal the full damage of a regular Enchanted Moulinet. Balance the numbers so our aoe doesn't shoot through the roof but so that it's a bit more dynamic and reactionary like our single target dps is.
    (0)
    Last edited by Daws; 08-05-2017 at 09:50 AM.
    “There are no rules of architecture for a castle in the clouds.”

  3. #3
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    I think I've said this before and if you've already seen it, sorry for the repetition, but honestly I think they should've added AoE slowspells in the form of Verblizzard and Verwater, where the mana generated from each scales up with how many targets you hit with them. I like your idea, but, personally, I think thematically it doesn't fit with the RDM "Build up, dart in, burst down, flip out" pattern.
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