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  1. #1
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Umbeliel View Post


    Like... we're not asking for a lot here. We want to have the option to commit to more than one class if I have the time and resources to do so. The specifics of how it's actually achieved isn't important, just the point of being able to play and progress on more than one class at something other than a snail's pace.
    Which you can be done easily with verity or crafted gear
    (3)
    Last edited by jameseoakes; 08-05-2017 at 06:50 AM.

  2. #2
    Player
    kattzkitti's Avatar
    Join Date
    Mar 2017
    Location
    Gridania
    Posts
    298
    Character
    Mako Hext
    World
    Siren
    Main Class
    White Mage Lv 70
    Quote Originally Posted by jameseoakes View Post
    Which you can be done easily with verity or crafted gear
    Only a small subsection of the population will ever level crafting jobs, and purchasing crafted gear off the marketboard is a fool's errand considering how exorbitantly overpriced it is, so that isn't a valid example to use.

    Verity (or whatever the current content's uncapped tomestone happens to be at the time) is generally an incredible grind outside of your daily roulette boosts, which would fall under "snail's pace" gating.

    Maybe if crafting wasn't such an exceptionally frustrating chore to level, more people would bother with it. Maybe if tomestone gear wasn't so exceptionally expensive, people wouldn't mind running the dungeons so much. We'll never know though, because Squeenix won't ever change anything.
    (3)

  3. #3
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by kattzkitti View Post
    Only a small subsection of the population will ever level crafting jobs, and purchasing crafted gear off the marketboard is a fool's errand considering how exorbitantly overpriced it is, so that isn't a valid example to use.

    Verity (or whatever the current content's uncapped tomestone happens to be at the time) is generally an incredible grind outside of your daily roulette boosts, which would fall under "snail's pace" gating.

    Maybe if crafting wasn't such an exceptionally frustrating chore to level, more people would bother with it. Maybe if tomestone gear wasn't so exceptionally expensive, people wouldn't mind running the dungeons so much. We'll never know though, because Squeenix won't ever change anything.
    How are verity hard to get the game throws them at you, and if your not willing to put some effort in why do you want or need the best gear
    (4)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by jameseoakes View Post
    Which you can be done easily with verity or crafted gear
    That's easier said than done when a typical Lakshimi/Susano Ex farm requests i318 or higher and each piece of crafted gear runs around a half million gil.

    Now, please do not conflate this with me wanting to fight community or market demand issues of inflated ilvl requirements or gear prices. I don't give a damn about either.

    I'm asking for one thing only: SEPARATE CAPS. Or, just as you've quoted—

    the option to commit to more than one class if I have the time and resources to do so. The specifics of how it's actually achieved isn't important, just the point of being able to play and progress on more than one class at something other than a snail's pace.
    ...And really, how would that possibly hurt you? Maybe if you're a crafter and your server's still RMT-flooded enough to make massive profits each, that could be a downer. But otherwise? What is this fear?... Because if it's not an actual fear or an attempt to protect your interests and preferences, you're interjecting with something irrelevant and probably knowingly incorrect.

    The entire progression of every tier is the movement FROM the uncapped currency. By being limited to that currency, you are literally unable to progress in that tier. And yes, crafted gear bumps you up 10 ilvl from that floor, effectively more with a pentameld, but that's still highly limited relative to the 30 to 35-higher ceiling for that leg of the game. There is no carrot-and-stick purpose to each tier but to achieve BiS within it. And that progress is reset with the following tier, save for the rollover accelerating your next series of acquisitions. You're acting like this is sufficient to participate, but it is literally leaving you out of the running, capped by the starting line.
    (1)

  5. #5
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    That's easier said than done when a typical Lakshimi/Susano Ex farm requests i318 or higher
    And what's to stop those players below i318 from setting up their own farm group? Unless you're doing it in the middle of the night for that server's playerbase, at least on the Chaos datacentre, they WILL fill up even with the lower ilvl requirement. I'm neither for nor against the caps being raised, but the fact current PFs say "i318+ or GTFO" IS negated by the fact you can set up your own PF. Sure, your progress might be slower, but you can still farm.
    (5)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #6
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Paladinleeds View Post
    And what's to stop those players below i318 from setting up their own farm group? Unless you're doing it in the middle of the night for that server's playerbase, at least on the Chaos datacentre, they WILL fill up even with the lower ilvl requirement. I'm neither for nor against the caps being raised, but the fact current PFs say "i318+ or GTFO" IS negated by the fact you can set up your own PF. Sure, your progress might be slower, but you can still farm.
    just had a look on PF on Chaos only one extreme group wants more than 310 both fights should be doable in less than 310 if the groups knows what it is doing.
    (4)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Paladinleeds View Post
    And what's to stop those players below i318 from setting up their own farm group? Unless you're doing it in the middle of the night for that server's playerbase, at least on the Chaos datacentre, they WILL fill up even with the lower ilvl requirement. I'm neither for nor against the caps being raised, but the fact current PFs say "i318+ or GTFO" IS negated by the fact you can set up your own PF. Sure, your progress might be slower, but you can still farm.
    Quote Originally Posted by Shurrikhan View Post
    Now, please do not conflate this with me wanting to fight community or market demand issues of inflated ilvl requirements or gear prices. I don't give a damn about either.
    My point is and has only ever been that these are issues faced only by gear types linked to the same character. I find it contradictory that trying to make use of the one unique convenience of this game actually disadvantages you.

    Sure, you can make a new PF because you can't keep up with the gear levels that are expected by that point going through the given tier. That's beside the point. The point is, each character can only fully support one gear type, disadvantaging alts in a way that playing XIV like any other MMO (essentially playing XIV like... a non-XIV) circumvents. It makes no more sense for that to be the case than that it does that I'll have to edit this post, cut its contents to sub-1k characters, and repost it, just because of an arbitrary 1k cap. They're counter-intuitive and add awkward circumventing steps to supply the same freedom one would normally expect.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    You do realize if they uncapped the highest level tomes for gear, then you would get 10 tomes per dungeon and gear would be double the cost right? thats exactly what they did with yellow scrips.

    You think you are complaining now about having to do dungeons repeatedly? Just see how much you would hate it then lol

    TLDR: if you think the amount of tomes you'd get from roulettes/dungeons would stay the same if they uncapped it, you are oh so very wrong.
    Not asking to uncap. Have not once done that.

    Separate caps, equivalent to if done across multiple characters. Not no caps. Separate. Not none. Using multiple characters would circumvent weekly caps' effect on gearing a single job. Nor would this.
    (2)
    Last edited by Shurrikhan; 08-05-2017 at 10:44 AM.