Quote Originally Posted by Lyrai_Celestine View Post
There is not much in the way of "Outdated" skills, but there are indeed a few major changes. Keep this in mind when watching HW-era guides, such as:
[*]Nocturnal Sect has stronger shields, but weaker healing.

[*]Synastry is now a self-tether that will heal yourself 40% of the healing done to the target. Largesse is what you want for 20% extra healing, which is a role skill.[/list][/LIST]
Two problems here:

1: Nocturnal Sect gives a 15% healing potency increase while Diurnal Sect gives a 10% potency increase, so I am unsure why you think Nocturnal has weaker heals.
2: Synastry doesn't heal yourself. It heals your target for 40% of whatever single-target heals you cast on yourself or other party members.

Everything else seems spot on