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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100

    Monk's not wanting to play without heavy physical groups?

    Does anyone else feel this way?
    Lately I, and the few Monks I know that haven't went Samurai yet feels like there's really no point in playing Monk if there's not at least 2 other physical DPS in the group because of how weak Brotherhood, and in extension RoF feels.

    Monk is the only job that's damage is so heavily dependent on your group composition, and I feel like going forward this is really going to hurt the job.
    Let's say somewhere down the road RDM+BLM is the optimal group for raiding.
    That's going to make Monk very unfavorable sine Brotherhood will only be playing off 1 physical DPS and two tanks.
    I even consider locking 2 DPS slots to physical attacks when playing Monk just to ensure I have a decent chance at dealing damage, and that just feels ridiculous to do.

    I'm not really asking for buffs, I think Monk is fine where it is. But Brotherhood definitely needs to be reworked so that they're not so dependant on a specific comp for their damage.
    (3)
    Last edited by Exiled_Tonberry; 08-03-2017 at 06:15 AM.

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    Does anyone else feel this way?
    Lately I, and the few Monks I know that haven't went Samurai yet feels like there's really no point in playing Monk if there's not at least 2 other physical DPS in the group because of how weak Brotherhood, and in extension RoF feels.

    Monk is the only job that's damage is so heavily dependent on your group composition, and I feel like going forward this is really going to hurt the job.

    I even consider locking 2 DPS slots to physical attacks when playing Monk just to ensure I have a decent chance at dealing damage, and that just feels ridiculous to do.

    I'm not really asking for buffs, I think Monk is fine where it is. But Brotherhood definitely needs to be reworked so that they're not so dependant on a specific comp for their damage.
    This is the usual group comp, though. 2 Melees, 1 caster and 1 range should always land you with 2 other physical dps.
    (0)
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  3. #3
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RiceisNice View Post
    This is the usual group comp, though. 2 Melees, 1 caster and 1 range should always land you with 2 other physical dps.
    That's the case in static raid groups. In PF, you take what you can get. I find myself simply switching to RDM if we get more than 1 caster. Brotherhood just feels too weak without enough attackers adding to it's effect.
    (1)

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    That's the case in static raid groups. In PF, you take what you can get. I find myself simply switching to RDM if we get more than 1 caster. Brotherhood just feels too weak without enough attackers adding to it's effect.
    I mean if you're looking at PF groups, then that's even less of an emphasis on requiring a specific comp to get things done, especially if we're looking at trials and up to V3, doubly so since if I were to run by your example, my MCH is already gimped (moreso than BRD) for not having a DRG, yet we've managed to get our first clear with 40 seconds ahead of enrage.

    It's a far more of a stretch to see party comps with no ranged (and opting for double casters instead) compared to seeing a party with no dragoons at all, and even more of a stretch to say that MNK is heavily dependent and gimped in the case of a double caster.
    (0)
    Last edited by RiceisNice; 08-03-2017 at 07:53 AM.
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  5. #5
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Personally, Idgaf about composition.
    If we get more casters, fine; Most of the time it's RDM that join and their Embolden helps us much more than Brotherhood ever did, just cause even if we get Forbidden Chakras back to back, there's that stupid 5 second CD on it that would prevent us from spamming it regardless.

    People worry too much about what Brotherhood does for the MNK and not enough about the whole picture. Tanks still benefit From Brotherhood so it's a DPS increase regardless of composition. Your personal DPS might suffer a little bit but an extra FC or 2 every 2 minutes isn't going to make or break a run.
    (0)

  6. #6
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    I haven't noticed a big issue really, if it's just me and the tanks doing the physical damage I'll still pop it. Honestly I wish they'd just make Brotherhood affect overall dps, not sure why they made it the way they did.

    I'm actually getting the hang of the new MNK. Now if next patch gave us GLIV...
    (0)

  7. #7
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post

    People worry too much about what Brotherhood does for the MNK and not enough about the whole picture. Tanks still benefit From Brotherhood so it's a DPS increase regardless of composition.
    It's because 5% physical dmg increase is so negligible, the only thing to actually look at is what it does for you. With only one other physical attacker, you'll be lucky to even get a 5% dmg increase from Brotherhood.

    That's the problem with RNG. You have to make the skill extremely strong, or else it feels underwhelming when you barely get one Forbidden off under Brotherhood.
    (0)

  8. #8
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Exiled_Tonberry View Post
    Monk is the only job that's damage is so heavily dependent on your group composition, and I feel like going forward this is really going to hurt the job.
    Let's say somewhere down the road RDM+BLM is the optimal group for raiding.
    That's going to make Monk very unfavorable sine Brotherhood will only be playing off 1 physical DPS and two tanks.
    I mean... last expacs meta was 4 physical dps. There wasn't even a casting spot.

    Joining a party that doesn't have an Ast gives you a personal dps disadvantage.

    Joining a party without a bard, gives you a personal dps disadvantage.

    In HW I absolutely hated my static comp as an SCH. I could frequently hit the 95 percentile... without a bard and without an AST to feed off their aoe balances. It's just something you grit your teeth and deal with.

    At least you're given tanks to help proc everytime. Also, RDM can proc brotherhood. (Lulz)
    (0)

  9. #9
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Exiled_Tonberry View Post
    It's because 5% physical dmg increase is so negligible, the only thing to actually look at is what it does for you. With only one other physical attacker, you'll be lucky to even get a 5% dmg increase from Brotherhood.

    That's the problem with RNG. You have to make the skill extremely strong, or else it feels underwhelming when you barely get one Forbidden off under Brotherhood.
    I've gone whole fights with 3 Physical DPS/2 tanks and not gotten 1 Chakra from Brotherhood, the only thing that makes it worth it in that composition though is that at least half the party benefits from Brotherhood but, as you say, 5% is negligible anyways, just like AoE Balance or Embolden are negligible.
    (3)
    Last edited by Silver-Strider; 08-03-2017 at 11:47 AM.

  10. #10
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    I still do any run as Mnk unless there is another mnk in party then I'll go in as Sam.
    No point to have 2 mnk in party now with current skills.
    (0)

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