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  1. #16
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    PL would exist regardless in some form or manner where you are simply accelerating your party's EXP with external aid. It's clear cut that Yoshi-P has no qualms against it, and it would be highly unlikely that their entire team did not see the PL potential when they announced the new claiming system.

    Another difference besides the gross amount of EXP in PL oppose to EXP parties or even battle guildleve is simply the time it takes form one. Takes longer to form a party with a PL is normally than forming a normal party, and forming a party is obviously longer than just simply soloing battle guildleves. Obviously though if you have more time on your hand you'll go for the more optimal route, but not everyone always have time on their hands.

    Now, taking that into account, PL should be done a little bit more elegantly. The claim is a good step to having the party to put some sort of effort into actually killing the monster, but it just simply ends there. As Yoshi-P mentioned it's a tricky business allowing PL and yet forcing the party to actually put effort. He mentioned a possible damage dealt to monster, but obviously this opens up a slew of other problems of competition between regular EXP parties killing the same monsters.

    Simply my biggest concern about PL is how much effort the EXP party has to put into the EXP they earn. If they can't kill a monster without cure aid from a PL, then fine, that's OK at least you tried. However, if you leech EXP while AFK in a party, then that obviously should raise red flags everywhere. You might as well allow bots to roam free at that point, because your players aren't even physically playing the game.
    (2)
    Last edited by lackofwords; 11-07-2011 at 05:40 PM.