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  1. #211
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kabooa View Post
    Let's add more assumptions.

    Swift cast is down.

    Now what?
    well since they probably wipe to enrage anyway.....Healer LB3? oh wait that is a better res than veraise isnt it? You can raise 7 people in 2 seconds, at full health. THAT IS SO OP

    Actually, that is a really good argument to make as for the healers not being able to raise like RDM. In fact their LB3 is so broken when compared to the other LB3. The tanks they reduce danage, but it isnt like they make the party invincible, The DPS does alot of damage, but its not like its an instant kill the boss. The healer LB however doesnt just heal alot of hp/mp - it fully res's and fully restores mp/hp of all party members.

    I could see this argument/complaint going south, to the point the devs would go "ok we let healers raise as often as RDM, but since they can raise so often, we removed the effect from their LB3"

    I would rather healers get the best raise in the game, instead of lose it because they gotta raise like a RDM personally
    (3)
    Last edited by ADVSS; 08-01-2017 at 08:49 AM.

  2. #212
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kabooa View Post
    Let's add more assumptions.

    Swift cast is down.

    Now what?
    Two can play, assume you're already screwed because apparently your healers already swifted to rez two other people, any RDM raising after this point is moot since two members of your team already appear to have died. Oh and don't say "Oh they swifted for emergency healing", every single healer has access to an oGCD emergency heal.
    (2)
    Last edited by PrismaticDaybreak; 08-01-2017 at 08:34 AM.

  3. #213
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Let's add even more assumptions!

    If you have six Red Mages, can they handle the healing requirements while still pumping out damage?
    (3)

  4. #214
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    While pumping out the same damage as if they weren't? Absolutely not.
    (3)
    Last edited by PrismaticDaybreak; 08-01-2017 at 08:54 AM.

  5. #215
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Ehat if we have 6 paladins and 2 RDM, could they handle the healing requirements?
    (3)

  6. #216
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    If you're so desperate to be victimized by RDM, like some people in this thread, I have some changes that you'd love:
    If an RDM is in your party all other magic damage is reduced by 50% and any other class that raises now lowers the damage of the party by 25%.
    Using Aetherial Manipulation now costs all your mana.
    Between the Lines now costs all your mana plus 40% of your health.
    Using any fire magic burns your hands an applies a DoT that reduces your health and max health by 10% every 3 seconds.
    Ice Magic is cold, all Blizzard spells now give you Heavy for 10 seconds.
    Using any Thunder spell now stuns you for 3 seconds.
    RDM can now use Black and White Magic with 200% potency of BLM and WHM.
    BLM now has double GCD because why not?
    RDM no longer has cast times or a GCD, infinite spellslinger meta, every single spell gives 20 white and black mana.
    Corps-a-corps now gives invulnerability for 30 seconds, Displacement now deal the same potency as your melee combo combined.
    (6)
    Last edited by PrismaticDaybreak; 08-01-2017 at 09:12 AM.

  7. #217
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by PrismaticDaybreak View Post
    If you're so desperate to be victimized by RDM, like some people in this thread, I have some changes that you'd love:
    If an RDM is in your party all other magic damage is reduced by 50% and any other class that raises now lowers the damage of the party by 25%.
    Using Aetherial Manipulation now costs all your mana.
    Between the Lines now costs all your mana plus 40% of your health.
    Using any fire magic burns your hands an applies a DoT that reduces your health and max health by 10% every 3 seconds.
    Ice Magic is cold, all Blizzard spells now give you Heavy for 10 seconds.
    Using any Thunder spell now stuns you for 3 seconds.
    RDM can now use Black and White Magic with 200% potency of BLM and WHM.
    BLM now has double GCD because why not?
    RDM no longer has cast times or a GCD, infinite spellslinger meta, every single spell gives 20 white and black mana.
    Corps-a-corps now gives invulnerability for 30 seconds, Displacement now deal the same potency as your melee combo combined.





    I think I found my new favorite poster on the OF lol
    (3)

  8. #218
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by PrismaticDaybreak View Post
    If you're so desperate to be victimized by RDM, like some people in this thread, I have some changes that you'd love:
    Don't forget: Every Vercure is as potent as an LB2, and every Verraise is an LB3. Oh and dualcast is now permanent: every cast is instant, and the GCD has been reduced to .3 seconds.

    Quote Originally Posted by PrismaticDaybreak View Post
    While pumping out the same damage as if they weren't? Absolutely not.
    They'd also go OoM pretty darn quick.
    (0)

  9. #219
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by PrismaticDaybreak View Post
    If you're so desperate to be victimized by RDM....
    While I'm mostly on your side of the argument, the sarcasm and hyperbole is unnecessary. Lets keep this respectful please.

    Ultimately, in a game where healers are expected to have enough downtime to dps, and when you have two healers on a team, red mage healing is only relevant when things start to go REALLY bad and both healers are pushed beyond their ability to cope. Occasionally it may be able to save a wipe, but in general it's not strong enough to do much.

    Veraise is the real contribution of RDM. While it suffers from similar issues to the healing in that it's only useful if very bad thing are happening and at that point the run may just wipe anyway, it is very useful in prolonging fights so people can get more exposure to mechanics and hence learn them faster.

    The issue is that, once a group is at a point where they won't die more than twice, all of RDM's utility apart form embolden are useless. As such, they need to have competitive damage for people to even consider them later in the content cycle.

    Quote Originally Posted by Kabooa View Post
    Let's add even more assumptions!

    If you have six Red Mages, can they handle the healing requirements while still pumping out damage?

    To be clear: Red mages cannot substitute full time for healers. Their healers are far too inefficient and expensive and they do zero DPS while they heal. They should also very rarely need to heal in a competent raid. Their support niche is chain revives.
    (2)

  10. #220
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Stormblessed9000 View Post
    While I'm mostly on your side of the argument, the sarcasm and hyperbole is unnecessary. Lets keep this respectful please.
    Personally I think it's better he blow of steam like this, where people know not to take it seriously, than to bottle it up and let the frustration make him maliciously hostile. That's not a good road to go down. Though I do agree the discussion should be kept respectful, I think a bit of lighthearted fun and hyperbole can help keep us from each other's throats. Hopefully.
    (2)

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