Quote Originally Posted by Sylvina View Post
Because like it or not MMOs are about more than only group content with balanced parties, and when the dps of the dps classes begins to exceed 3 times that of the healers and tanks, in order to continue to make content interesting for the dps, enemies start to need a LOT of HP, which eventually becomes too much for the tanks and healers to burn through solo without it becoming either impossible or a huge slog.
Isn't WoW an example of how this isn't necessarily true? DPS do massive orders of damage more than tank classes in optimal settings even for the tank, but soloing as a tank in WoW is not considered to be a slog, in fact many think being a tank out in the world is basically god mode (massive AOE damage because of tanking tools, and high survivability).