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Thread: SMN Adjustments

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  1. #1
    Player
    TripPsyc's Avatar
    Join Date
    Aug 2011
    Location
    Gridiana
    Posts
    66
    Character
    Jin Kodama
    World
    Hyperion
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Burningskull View Post
    You are welcome to explain how removing instant cast time on Ruin 2 would harm SMN.
    Well because of how badly undertuned smn is atm you need to optimize your demi-mut summon to as many wyrmwave attacks as possible and that requires Ruin II instant cast...
    R2 (Summon Bahamut as late into the GCD as possible) → R2 (Fester) → R2 (Akh Morn) → R2 (Swiftcast if you get a R4 proc) → R2 (Fester) → R2 (Tri-D) → R2 (Fester) → R2 (0.5 sec wait + Addle) → R2 (Akh Morn)
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  2. #2
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TripPsyc View Post
    Well because of how badly undertuned smn is atm you need to optimize your demi-mut summon to as many wyrmwave attacks as possible and that requires Ruin II instant cast...
    R2 (Summon Bahamut as late into the GCD as possible) → R2 (Fester) → R2 (Akh Morn) → R2 (Swiftcast if you get a R4 proc) → R2 (Fester) → R2 (Tri-D) → R2 (Fester) → R2 (0.5 sec wait + Addle) → R2 (Akh Morn)
    That seems overly complicated lol. But thanks for the info
    (0)