You are welcome to explain how removing instant cast time on Ruin 2 would harm SMN. As of right now I mostly use it either when I need to move, or right after a Ruin 1 while waiting for Fester or Painflare to be off cool down.

I also had another idea this morning. Perhaps allowing us to use Aetherflow abilities while in Dreadwyrm Trance.

It also sucks very much to have to wait 20 - 30 seconds to use Aetherflow again when Dreadwyrm Trance is over in 15, and all I do is spam Ruin 3 during it with a final shot of Deathflare. Hence why I think being able to use Aetherflow abilities during Dreadwyrm would be a good idea.