I guess I'm an old-timer in XIV, because everyone else is looking at HP steal on Steel Cyclone like "that's weird" and I'm looking at it like "wait they put that back on it from 1.23??"
I like that change.

I guess I'm an old-timer in XIV, because everyone else is looking at HP steal on Steel Cyclone like "that's weird" and I'm looking at it like "wait they put that back on it from 1.23??"
I like that change.

Same. It's a good start, as long as it's at least IB "portion" and not "path" portion. And also as long as they don't stop here, of course~
Also pretty much absolutely agreeing with you. None of the issues to the core of the class are solved, it's still useless but at least it's not Literally Unplayable. Progress sorta.I really don't think these changes fixed WAR at all. The stance swap changes will make it feel better to play, but apart from that we got almost nothing. The IR change means 2 more Onslaughts every 2 minutes inside IR+Berserk, which seems like it'll be a very small DPS increase, and the 20 potency to Path is incredibly small especially when the optimal rotation (Eye>Path >BB>Path, I think?) only uses Path half the time. Steel Cyclone at ~25% is just stupid, because we can use 3 per pull max if we save up to 100 gauge on the previous pull/boss.
WAR dps will still be nearly identical to PLD while having 0 utility, so I still don't think I can justify doing Savage as WAR instead of a second PLD.
Last edited by Umbeliel; 07-18-2017 at 09:44 PM.
I really don't think these changes fixed WAR at all. The stance swap changes will make it feel better to play, but apart from that we got almost nothing. The IR change means 2 more Onslaughts every 2 minutes inside IR+Berserk, which seems like it'll be a very small DPS increase, and the 20 potency to Path is incredibly small especially when the optimal rotation (Eye>Path >BB>Path, I think?) only uses Path half the time. Steel Cyclone at ~25% is just stupid, because we can use 3 per pull max if we save up to 100 gauge on the previous pull/boss.
WAR dps will still be nearly identical to PLD while having 0 utility, so I still don't think I can justify doing Savage as WAR instead of a second PLD.


And... Nothing on Shake it Off?
I agree for the most part. The self-heal on steel cyclone isn't a solution to make unchained more valuable. Basically it's like they are saying "Sorry for messing that up, here's a self heal on steel cyclone"
The self-heal on SC is cool, don't get me wrong. Just everyone was asking they do something with Un/IR. Well, I guess they did by removing gauge cost.
Last edited by whiskeybravo; 07-18-2017 at 11:25 PM.


Its a step forward to our return to HP gained through attack mitigation. I'm guessing they just don't want us to be able to spam it like we were doing with overpower during bloodbath. The only problem I have with this is that it does not help us at all in regards to Bosses. Unchained is still our weakest link for level 70 content... There's so many things they could do with that skill and its being wasted as a defiance penalty remover.
There's 2 ways they could make the skill useful again:
-Make it not share a cooldown with Inner Release.
-Make it the Go to Emergency skill for defiance, in that you are currently Main tanking and a situation has turned for the worse / you are unable to switch to deliverance for the added DPS from using inner release. This implies that they continue to share a cooldown.

I'm back after being suspended lol what'd I miss in "WAR is the best tank now, PLD is useless" land?
Halo kid

Oh is that what happened.
...Suddenly things make a lot of sense.
You've missed nothing. A few people resting on their laurels but mostly people agreeing that it's not enough for Warrior and that drk needs more.

Yep, I was suspended. I called someone a liar in a blunt way and they reported me out of spite and I got suspended for two weeks.
Although I admit I'm curious as to what makes sense now?
As for WAR, I agree with you. The changes were good, I enjoy playing WAR again, but it still has zero utility which needs to change.
Last edited by Tegernako; 07-28-2017 at 01:52 PM.
Halo kid

In the forums people sort of come in waves, it seems? Like after every couple of weeks it starts seeming like the general population starts agreeing on whatever topic(Like say, Warrior being bad.) but then everyone who was in support of it just like... disappears. And a new group of people appear and take their place and we're back at step one because they're happy with things as is.Yep, I was suspended. I called someone a liar in a blunt way and they reported me out of spite and I got suspended for two weeks.
Although I admit I'm curious as to what makes sense now?
As for WAR, I agree with you. The changes were good, I enjoy playing WAR again, but it still has zero utility which needs to change.
I'm just thinking maybe the people who are the most likely to complain about things they care about are also the most likely to wind up getting banned, maybe.

Oh I don't doubt that. After weeks of WAR/DRK players complaining and some PLD players downplaying after the patch it was mostly (actually before the patch) PLD players saying they were going to be trash.In the forums people sort of come in waves, it seems? Like after every couple of weeks it starts seeming like the general population starts agreeing on whatever topic(Like say, Warrior being bad.) but then everyone who was in support of it just like... disappears. And a new group of people appear and take their place and we're back at step one because they're happy with things as is.
I'm just thinking maybe the people who are the most likely to complain about things they care about are also the most likely to wind up getting banned, maybe.
Still is kind of the mood, though it's mixed with most ppl seeming to agree DRK is in the worst place and some people thinking WAR is fine/not fine.
Halo kid
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




