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  1. #121
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    BLM doesn't need more mobility, you need to learn what the encounter has to offer and adjust to it, considering BLM can bring somewhat similar dps to SAM I'd say the possibility to bring BLM are there, YOU don't need to focus on only 1 type of power DPS, especially since later savage fights have as much anti-melee mechanics than anti-BLM ones
    (5)

  2. #122
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Remedi View Post
    BLM doesn't need more mobility, you need to learn what the encounter has to offer and adjust to it, considering BLM can bring somewhat similar dps to SAM I'd say the possibility to bring BLM are there, YOU don't need to focus on only 1 type of power DPS, especially since later savage fights have as much anti-melee mechanics than anti-BLM ones
    There is also the fact that no other class gear scalling is even close to BLM's, actually I would not be surprised to see some nerfs here and there for BLM when 4.1 or 4.1.5 hits.
    (0)

  3. #123
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    embolden should buff all, not just physical, but nerf it's cd
    (2)

  4. #124
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Given perfection in a vacuum, I'd suspect BLM would pull higher numbers. But currently, not only can RDM easily compete while being easier and more forgiving, they can pull groups out of huge trouble with few repercussions; unless they die, MP isn't much of an issue.

    I see parallels to the AST buffs in late 3.0: AST did everything a WHM could and even more. Sure, WHM was perfectly viable but it was effectively replaced for a bit. RDM has stepped into a similar role.
    (1)

  5. #125
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Frowny View Post
    Given perfection in a vacuum, I'd suspect BLM would pull higher numbers. But currently, not only can RDM easily compete while being easier and more forgiving, they can pull groups out of huge trouble with few repercussions; unless they die, MP isn't much of an issue.

    I see parallels to the AST buffs in late 3.0: AST did everything a WHM could and even more. Sure, WHM was perfectly viable but it was effectively replaced for a bit. RDM has stepped into a similar role.
    It's very simple. On progression before everyone has a 100% understanding of the fight, RDM > BLM. For repeat kills when everyone knows their shit. BLM > RDM.
    (4)

  6. #126
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Blm has to be precise and rdm gets to faceroll content for same numbers and extra goodies. I played healer as rdm in full dps comp for potd and was able to do it fine.

    Smn and blm can't play healer or tank, same problem we had with 3.x warrior they could self Heal, tank and do insane dps with cleaves. This mmo has the trinity system use it.
    (1)

  7. #127
    Player
    Ophenius's Avatar
    Join Date
    Jul 2017
    Posts
    2
    Character
    Erza Torfien
    World
    Ultros
    Main Class
    Samurai Lv 70
    Main reason I play a BLM over RDM is I find BLM more fun and satisfying. Nice change of pace from playing a DRG which has some positionals to something that just throws out spells.
    (0)

  8. #128
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I think that the argument that BLMs are bad on progression should be dropped tbh, everyone in prog needs to learn the fight, as of now with the possibility of keeping up enochian forever we aren't that punished unless we ourselves fail completely.
    As for the managing our our CDs and movements CDS, well that is something that everyone does to min max the dmg on a fight as such I don't see that much of a difference, what does make a difference is a static knowing the strength of a BLM and not beign oblivious to some facts.
    (0)

  9. #129
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Remedi View Post
    snip
    This isn't the reason at all why BLM is suboptimal in progression.
    Angered had a pretty good podcast thing about it. It's how RDM lets you recover from mistakes (rez)/lets you get good practice off rocky starts in pulls/is very easy to adapt to a fight and play at a reasonable level/is overall very consistent.

    Of course, unlike Angered, most people will have nice guides for the mechanics they/pioneer groups have figured out, so this is all lessened, but even then BLM lacks a lot of the insurance RDM brings.
    Not saying you can't progress with BLM, just pointing out that the primary reason to favour one over the other isn't what you mentioned.
    And it does take more knowledge/precision in a fight for BLM to perform well (thus, more time in progression, comparatively speaking).
    (3)

  10. #130
    Player
    Stormblessed9000's Avatar
    Join Date
    Aug 2015
    Posts
    56
    Character
    Teloran Stormblessed
    World
    Mateus
    Main Class
    Red Mage Lv 76
    Quote Originally Posted by Genoreaper View Post
    Blm has to be precise and rdm gets to faceroll content for same numbers and extra goodies. I played healer as rdm in full dps comp for potd and was able to do it fine.

    Smn and blm can't play healer or tank, same problem we had with 3.x warrior they could self Heal, tank and do insane dps with cleaves. This mmo has the trinity system use it.
    That RDM have the same damage as BLM is not really true btw. The current savage stats put RMD about 5-7% below BLM and about 5th or 6th in the DPS rankings compared to BLM's 2nd depending on what percentile you look at.

    As for the PotD comment, the game is simply not balance around content that easy. You can do PotD without any healer at all if your team is good enough. Once you get to propper endgame content, RDM healing isn't even really that relevant most of the time. Their ability to revive multiple times without significantly hurting their DPS is far more useful.

    Also, for the record, Summoners can heal and revive, albeit far less efficiently.
    (0)
    Last edited by Stormblessed9000; 07-28-2017 at 11:22 AM.

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