I just played through the Scholar quest line and the warrior in the 60-70 missions still uses Flash, it's an insult.
I just played through the Scholar quest line and the warrior in the 60-70 missions still uses Flash, it's an insult.
The warriors in the level 70 quest still use fracture.
Beginning to think that ripping out all the DoTs was a last second balance idea.
Warriors need a blind the other tanks get a blind its BS. Nothing lame like flash though like a kick dirt in their eye move or somthing or make upheaval the blind cause it like knocks dirt and debris into their eyes, and make it AOE or line or somthing.
WARs dont need flash. Never.
This was something I wished for when I picked WAR back up in SB - but with war gauge and steel cyclone changes, it's a pretty unnecessary crutch.
Takes a while to get used too yeah; but it's really not something we NEED.
Just pull with provoke/tomahawk followed by OP, target any mob you might have missed with tomahawk and you're good to go.
Next time include the second half of my sentence. It was nice and situational in bigger mobs just in case you couldn't catch everything, some dps do like hitting mobs before positioning happens. Equilibrium is also not an aggro hold specific ability. So please take this elsewhere.
Now on to other matters. I've been working heavily with Warrior since the changes in 4.0. While Flash was nice and situational, I have found reason to work in more steel cyclones to make up for it. The now added as of 4.05 HP gain to steel cyclone was fantastic. It may take some interesting work of combos to increase the gauge, but on trash pulls I tend to either save for a cyclone or am close enough to quickly combo into a cyclone. So in the end not having flash has fallen lower on my list of needs.
My need for Bloodbath remains unchanged however....damn dirty DPS taking it >.>
"Within each of us, the potential for great power waits to be released."
The slight issue with flash being niche is that it filled a very common requirement, and all our other options have drawbacks.
I mean I don't feel like I ever needed flash but it was nice to have an ability to actually spend our useless MP on if I was being lazy and ran out of tp after overpower spam in a dungeon. =P
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