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  1. #1
    Player
    ColdGuy's Avatar
    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    19
    Character
    Ayden Ka
    World
    Faerie
    Main Class
    Dark Knight Lv 70


    Skill Speed is good, yes?

    Anyways, can someone with less SS test out an opener for me?

    I do a very elongated opener, goes like this:

    Hakaze -> Shifu -> Kasha -> Hakaze+Potion -> Jinpu+Kaiten -> Higanbana -> Gekko+Meikyo -> Yukikaze -> Kasha+Kaiten -> Midare -> Gekko -> Hakaze -> Yukikaze -> Hakaze -> Shifu -> Kasha+Kaiten -> Midare -> Hakaze+Guren -> Jinpu ...

    The reason i ask is because i remember Jinpu falling off before Guren a couple hundred SS ago.
    (1)

  2. #2
    Player
    Yuxiichan's Avatar
    Join Date
    Sep 2015
    Posts
    6
    Character
    Yuki Terumii
    World
    Coeurl
    Main Class
    Ninja Lv 64
    AYDEN !?!?!?!?!? MY OLD RAID LEADER AYDEN !?!?!?!?!? WTFFF
    (0)

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by ColdGuy View Post


    Skill Speed is good, yes?

    Anyways, can someone with less SS test out an opener for me?

    I do a very elongated opener, goes like this:

    Hakaze -> Shifu -> Kasha -> Hakaze+Potion -> Jinpu+Kaiten -> Higanbana -> Gekko+Meikyo -> Yukikaze -> Kasha+Kaiten -> Midare -> Gekko -> Hakaze -> Yukikaze -> Hakaze -> Shifu -> Kasha+Kaiten -> Midare -> Hakaze+Guren -> Jinpu ...

    The reason i ask is because i remember Jinpu falling off before Guren a couple hundred SS ago.
    A lot of interesting stuff in this thread looks like I need to rethink a few things.

    Recently I've been opening with enpi while running into melee range. delays the first gcd a touch but extra kenki. and been revolving around using hagakure and shinten where possible.

    Kind of going then:
    enpi > hakaze > shifu > kasha > hakaza > jinpu > kaiten + higabana > gecko >shinten > hakaze > yuki > hakaze > shinten > shifu > kasha> hagakure> guren > meikyo > kasha > Shinten > yuki > gecko> kaiton + midare.

    time wise its curious it seems my midare goes out only slightly later than other sams I get partied with but in that same time frame I've put out 3 shinten's.. also you appear to be conserving kenki for guren and not using hagakure.. is there something i'm missing?

    Although I'll be the first to admit it's got a few kinks and is / was a work in progress till I found this thread it's felt quite effective in various farm parties and stuff I've been in at least. even out doing better geared / melded sams. but it's very different in terms of what a lot of people here are suggesting / using. so I can't help but feel i'm missing something..

    The theory behind what I've been doing is that I can either spend 20 kenki and 3 sen on a 1080p midare. or I can converet those sen into 60 kenki +20 from kaiten for a total of 80 kenki. this then mean I can do 3 shintens for a total of 900 potency and also puts me 3 seconds ahead of myself cos there is no midare cast time. in that 3 seconds I can do roughly 1/3 of a combo maybe more depending on skill speed and the gcd time.. so lets say 276.6 potency. (a full gecko/kasha combo is 830) so 276+900 now puts me ahead of midare by 96 potency. This is all a work in progress and my numbers are from accurate because I haven't taken into account auto attacks or skill speed to much.

    However it looks like a very different angle to what a lot of people in this thread are doing so either way looks like i'll be doing a lot more reading up and experimenting with things...probably something really obvious that just hasn't occurred to me yet.
    (0)
    Last edited by Dzian; 08-03-2017 at 04:07 AM.