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  1. #1
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Allyrion View Post
    2) There are quite a few top (95%+) SAM with +1500 Sks. Again, I'm not to stack that but it's an alternate build people are working on. High uptime is needed or you lose dps so it's actually only top SAM that can pull it off in progression anyway.

    3) Most of the top SAM parses use the 3 Sen opener if you check it. It isn't as great for TA but it works just as well for Embolden. It spikes and then lulls at 3 mins but lines up better for future raid cooldowns (including TA). The differences between the two even out fairly quickly even taking those CDs into account.
    2.) I've looked over every NA player working from parse #40 and going down on Susanno. Not 1 so far (that is actually in sam gear) is going SS. Not 1. So your theory on 95%+ is a stretch at best.

    3.) It does work for embolden if your rdm is holding it for you to line up. Which sacrifices raid wide dps for your cd's to line to up. With a 1 sen you have a midare and guren at the start of embolden. Sure the rest of the fight you can line them up but on the opener you lose a good chunk of dmg.

    I'm not telling anyone how to play their class but I won't sit by and watch others tell the general public false information. No matter how SS is "weighted" it's not the route to go currently. Really don't even see that changing in this expac. It may move to being crit heavy over DH but it won't be SS.
    (0)

  2. #2
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Parse for o1 savage.

    My gear is roughly the same now as it was at the time of the parse. Then, I had more skill speed and direct hit, and less crit. Vitality melds for o3 and 4...

    Crit 785
    Det 1389
    Direct 1505
    Sks 1654
    http://na.finalfantasyxiv.com/lodest...acter/8083399/
    (0)

  3. #3
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by ArtificialxSky View Post
    Parse for o1 savage.

    My gear is roughly the same now as it was at the time of the parse. Then, I had more skill speed and direct hit, and less crit. Vitality melds for o3 and 4...

    Crit 785
    Det 1389
    Direct 1505
    Sks 1654
    http://na.finalfantasyxiv.com/lodest...acter/8083399/
    Parse is here. https://www.fflogs.com/reports/yTnPr...qz7Zj#fight=35

    Sks is roughly weighted the highest substat. Will link when have time.
    (0)

  4. #4
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by ArtificialxSky View Post
    Parse is here. https://www.fflogs.com/reports/yTnPr...qz7Zj#fight=35

    Sks is roughly weighted the highest substat. Will link when have time.
    Here's your best Susanno log https://www.fflogs.com/reports/1WyXn...pe=damage-done
    Here's the logs for a 1 sen Sam not going SS: https://www.fflogs.com/reports/hQzap...pe=damage-done
    And his gearset: http://na.finalfantasyxiv.com/lodest...acter/6215781/ Granted he has a couple pieces on for glamour.

    900 dps difference between your build and his. Can't really judge on O1S since it's not exactly easy to find those parses on fflogs atm
    (0)

  5. #5
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Ah haven't run Susano with sks focus yet.

    Also that's not my best one, and I have no idea why fflogs doesn't display it up front, but my best is 4082 on July 16th. It's the third kill in that batch @7:58.

    Looking to update Susano parses with sks ASAP and will try to remember to reference here.
    (0)

  6. #6
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by PROBOUND View Post
    I'd like to get some opinions/comparisons of the Midare Spamming Sams who ignore Hagakure entirely. I find it strange that some people are ignoring the class' most powerfull cd and still coming out ontop if they get RNG crits. Seems off to me. Can we get some more numbers/examples of the Midare only sams to compare dealing specifically with Omega Savage? I've melded DH > DET > Crit as many have stated is best overall, and find it lackluster in comparison to seeing more frequent Crits.

    Perhaps depending on the Fights one would be stronger than the other?

    Current stats with food:
    Dhit: 1940
    Det: 1514
    Crit: 1389
    Here are the PPS for 3 Sen Hagakure use versus Midare.

    https://cdn.discordapp.com/attachmen...14/unknown.png
    (0)

  7. #7
    Player
    ArtificialxSky's Avatar
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    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Ariyn View Post
    2.) I\\'ve looked over every NA player working from parse #40 and going down on Susanno. Not 1 so far (that is actually in sam gear) is going SS. Not 1. So your theory on 95%+ is a stretch at best.
    Your evidence seems right for sks being fringe. It\\'s sort of why I\\'m stacking it. Memespeed (boxer), me, another one whose name I forget and a growing number of us from the balance discord are experimenting with the stat as far as possible. Trying to break the 2.00 gcd. It\\'s very experimental and newly discovered, so that\\'s probably why it\\'s not appearing almost anywhere on fflogs. No one runs it. Most are running off of 3.0 substat optimization.
    (0)

  8. #8
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by ArtificialxSky View Post
    Your evidence seems right for sks being fringe. It\\'s sort of why I\\'m stacking it. Memespeed (boxer), me, another one whose name I forget and a growing number of us from the balance discord are experimenting with the stat as far as possible. Trying to break the 2.00 gcd. It\\'s very experimental and newly discovered, so that\\'s probably why it\\'s not appearing almost anywhere on fflogs. No one runs it. Most are running off of 3.0 substat optimization.
    I'd agree that if you can get the GCD low enough that it may prove to be a good increase. But I don't think that number is currently obtainable without destroying all other stats which would hurt dps as much as it would help if not more. If it was possible to get the GCD to 2.0 or below while maintaining 1300ish DH/Crit that would be worth testing. Hell even going DH/det and letting crit fall would be worth testing. But again I don't think that's possible. Actually, if my math is right you would need 3340 SS to make that happen and that is not even close to attainable
    (0)

  9. #9
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    I've been theorycrafting MMOs for nearly 2 decades. Unlike you, I don't wait for someone else to post numbers. I figure them out for myself. It's the reason I've been running DH/Det since day 2 while most of you were still trying to figure it out.

    Your claiming that people are switching stats to run Susanno because of 'low uptime' but every fight has some period of downtime. And no one is going to fully remeld their gear, or swap gear this early into an expac/progression, based on fights. I said I was looking them up to see their gearing simply to prove a point. They could have swapped from when those logs where made, sure. Unlikely but sure it's possible.

    If you choose to not listen to what I say then that's your call but everything I've said on SAM since day 2 of this expac is the exact same things that the rest of the theorycrafting community is saying now. The numbers aren't being worked out they are already listed plain as day. What you are waiting on is someone to tell you exactly what to do, what gear to get, and how to meld it. You want someone else to play your toon for you too?

    Gearing has absolutely nothing to do with team comp or skill level. You could be the newest of the noobs and you will gear the same way because gearing differently isn't going to change anything or help you be better. Having a different comp isn't going to change your gearing. Having stacked SS isn't going to make a difference whether you have a BLM or a RDM in your group. You're doing nothing but spouting off nonsense now.
    (0)

  10. #10
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ariyn View Post
    I've been theorycrafting MMOs for nearly 2 decades. Unlike you, I don't wait for someone else to post numbers. I figure them out for myself. What you are waiting on is someone to tell you exactly what to do, what gear to get, and how to meld it. You want someone else to play your toon for you too?
    Hmm. I respect your opinion, but perhaps try being a little less rude to people?

    The game doesn't do the job it should in illustrating the contribution of each individual stat point you stack. At best, we know the function each substat is supposed to fulfill, but not at all what "+200" of it really translates to (for example). There's no shame at all in admitting that the game should do that inherently, and choosing to look to other sources of information to make more informed gearing choices.

    Also... Not everyone has the affinity for math, the proper know-how, and/or the time to devote to conducting research for these sort of things. How else do you learn, if not looking to those who are skilled at these things? And if you do find those people, if you don't have the time for learning this kind of theory-craft or whatever you want to call it, why not just go by their knowledge? It's certainly the more efficient route to similar results.

    Ultimately, this (should be) a community effort. This rising tide raises all boats. The more information everyone has, the better the bottom line is for everyone's performance (ideally).

    Moving on. It goes without saying that you can't just forego all stats in the game just to go with one, or two. At some point or the other you'll hit one of two problems. Either you'll get the sick SE dartboard gear you didn't want, or you'll have stat caps on gear that will force you to meld materia of a stat you aren't focusing on. No matter what, you'll likely end up with one stat you prioritize (DH), another stat you'll try and get on most gear if possible (Det), and melds that go towards your priority if possible, and if not, whatever else will benefit you (Crit). Whatever the stats of choice end up being, you can almost always count on that dartboard to vary your stats.
    (1)
    Last edited by Nominous; 07-22-2017 at 03:54 PM.

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