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  1. #2871
    Player
    Shiroe's Avatar
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    Apr 2014
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    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Shiroe View Post
    during opener ...pot>TC>3xF4..., like poping my pot there
    but it might miss the 1sr foul, so weaving it between either F4s during the TC might je valid too (have to explore more, but just like using it before TC)
    (0)

  2. #2872
    Player
    Shiroe's Avatar
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    Apr 2014
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    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Remedi View Post
    So by getting near to 2k spellspeed I noticed that foul is more likely to not be up for UI, and this is more likely to happen during ley lines what are your thoughts on this?
    guess gonna use B4 nomatter what,.. if foul cant cover the last mp tick

    afraid, B4 might won't be enough at higher SS.., not going to start to use B1 as an extra filler (took it off my hotbar), if no foul or Tproc up..., but foul should be up must of the rotas
    (0)

  3. #2873
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Galvuu View Post
    Irrelevant. Foul placement is much less concerning now because with the new cast times/new Triple cd, we can realistically shove it anywhere without much of a loss.
    The only thing that favours UI placement is mana ticks (which also dictates if you'll go 3.X or 4.0).
    Curiously, 4.05 made us even more manatick-centric than before.
    I wasn't really concerned about foul position in the rotation, my aim was to beg the question if you think that we'll end up casting B4 more with higher speed tier. I don't remember exact the MP he had but the mage in the video that was posted before was indeed using B4 alot.

    edit: I also wonder if we really can talk about rotations for our job, instead of following a priority system when everything is considered
    (0)

  4. #2874
    Player
    Shiroe's Avatar
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    Apr 2014
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    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    @ stat weights

    for blm: ss>dhit>det>crit??

    since it seems, det>crits with most classes (melee), but those have like auto-attacks, .. wonder if det is scales better with such auto-attcking classes (other than maybe mnk) and less for casters, especially blm??

    in that case for blm crit>det??

    .. eitherway is 35 SS better than 40 crit (or 40 det)?? for the 2nd slot on the 230 (lost allagan) chest piece
    (0)

  5. #2875
    Player
    Lelila38's Avatar
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    Aug 2013
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    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Shiroe View Post
    @ stat weights

    for blm: ss>dhit>det>crit??
    That pretty much.
    Crit has apparently been nerfed from what others told me, so it's the stat that has the worst scaling atm. Unless you can somehow stack huge amounts of it, don't remember the exact numbers but I think it was somewhat short of 2500, it's not worth going for it right now.
    (1)

  6. #2876
    Player
    Galvuu's Avatar
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    Jun 2017
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    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Remedi View Post
    I wasn't really concerned about foul position in the rotation, my aim was to beg the question if you think that we'll end up casting B4 more with higher speed tier. I don't remember exact the MP he had but the mage in the video that was posted before was indeed using B4 alot.

    edit: I also wonder if we really can talk about rotations for our job, instead of following a priority system when everything is considered
    It was already a priority system in HW, and it's even more of a priority queue now.
    I don't think we'll ever get enough speed to make a noticeable difference.
    Sometimes, the faster speed means your cast outraces the tick, so you cast first and then get the mana, meaning full refund. Some others, it means that your cast and F3 finish before the tick.
    If we do an approximation that our ticks follow a uniform distribution (not true, but unless you're using questionable tools to time it, this is the "sane" approach in complete lack of knowledge), then speed simple changes which alignments would be beneficial and which would be harmful.
    Overall, it doesn't change a lot. Sometimes speed allows a cast to finish before a tick, thus granting a full refund where you wouldn't get it otherwise, and some others it makes filler+F3 too fast where it would otherwise be fine.
    (1)

  7. #2877
    Player
    Shiroe's Avatar
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    Apr 2014
    Posts
    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Remedi View Post
    So by getting near to 2k spellspeed I noticed that foul is more likely to not be up for UI, and this is more likely to happen during ley lines what are your thoughts on this?
    im at 1712 ss atm, after just getting the 230 chest piece now, and melding ss on it..., and now under LL, even if i do B4 AND foul, mana wont always tick up fully -.-

    Quote Originally Posted by Lelila38 View Post
    Crit has apparently been nerfed from what others told me, so it's the stat that has the worst scaling atm
    for blm, it feels strange, feels like I'm doing less damage, when stacking det melds instead if crit, need to test it more

    the crit vs det was tested on a melee (not mnk)?? wonder if its like in ARR 2.x, where det influenced auto-attacks; where as crit is more valuable for hard hitting classes/moves

    also wonder how high melee get their det conpared to crit

    even when stacking det, im stll 2:1 crti:det ratio, when stacking crit its was more like 3:1
    (0)

  8. #2878
    Player
    Lelila38's Avatar
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    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Shiroe View Post
    for blm, it feels strange, feels like I'm doing less damage, when stacking det melds instead if crit, need to test it more

    the crit vs det was tested on a melee (not mnk)?? wonder if its like in ARR 2.x, where det influenced auto-attacks; where as crit is more valuable for hard hitting classes/moves

    also wonder how high melee get their det conpared to crit

    even when stacking det, im stll 2:1 crti:det ratio, when stacking crit its was more like 3:1
    I thought so too. But even still, atm Dh is better, so if we go ss>dh>crit you won't end up with much crit melds anyway. Basically I'll be aiming for the other 2 stats and take whatever crit and det the gear gets me while doing that.
    (0)

  9. #2879
    Player
    Remedi's Avatar
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    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Galvuu View Post
    It was already a priority system in HW, and it's even more of a priority queue now.
    I don't think we'll ever get enough speed to make a noticeable difference.
    Sometimes, the faster speed means your cast outraces the tick, so you cast first and then get the mana, meaning full refund. Some others, it means that your cast and F3 finish before the tick.
    If we do an approximation that our ticks follow a uniform distribution (not true, but unless you're using questionable tools to time it, this is the "sane" approach in complete lack of knowledge), then speed simple changes which alignments would be beneficial and which would be harmful.
    Overall, it doesn't change a lot. Sometimes speed allows a cast to finish before a tick, thus granting a full refund where you wouldn't get it otherwise, and some others it makes filler+F3 too fast where it would otherwise be fine.
    Always thought that is was a priority system but seems that it's not well reflected in the infos around and as such I think we should make it clearer
    as for the speed, I dunno I think that with full gear from this tier we should hit 2.5 sec cast time on F4 a 0.3 reduction from the very first tier sounds insane to me (don't remember how much cast time reduction we could achieve in gordias to me a comparison however).
    (0)

  10. #2880
    Player
    Shiroe's Avatar
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    Apr 2014
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    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    like as if it telling blm, dont stack det, thats why the stat ratio is so low from the a start., even if i went full det, couldnt get it as high as Ss or dhit ratio, .. Ss and dhit have the highest ratios, hence its like telling us to stack them..

    really wonder how the blm stats are..., wouldn't be the 1st time it doesnt correspond at all with melee stats, .. besides SS being very or the most valuable

    (can only post 1000 signs, had to do a 2nd post)
    (0)

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