Id say laki extreme is easier than the msq trial , which while I dont say nerf it , but It seems kinda confusing to me that a normal mood trial is harder than an extreme primal.Got it in a trial roulette, and it was the easiest 1 shot. (and still see it occasionally, all of which has been easy as of late, now that more ppl know the fight)
People like to argue omega normal is easier, but i still see people wipe to omega, and I see this fight being easier.
Its a fight that requires knowing mechanics, not a fight of skill.
You cant know mechanics until you either do it, or studied a video.
The ONLY kind of nerf that could be reasonable, is more transparency on conveying what to do, even if u hadnt done it before. (and the main offender is done on purpose, since he started with tsunami in the FF5 version to wipe ur party as a surprise attack.)
I've yet to see a single wipe in Omega, at least non-Savage. I'm talking Omega Normal here. Haven't tried the Savage. I've seen a few deaths, but no wipes. And that's the thing, the bosses give you plenty of time to recover, or simply just let the dead body lay on the ground after the 3rd time they die to the same mechanic. You'll still win, easy.
Omega is just a loot pinata and its challenge is as such, other than maybe Exdeath. And Exdeath only requires at least common sense knowledge.
EDIT: And keep in mind, I'm a casual player who is calling Omega a loot pinata.
Did you do them with a group of 7 new people who never seen mechanics on day1?I've yet to see a single wipe in Omega, at least non-Savage. I'm talking Omega Normal here. Haven't tried the Savage. I've seen a few deaths, but no wipes. And that's the thing, the bosses give you plenty of time to recover, or simply just let the dead body lay on the ground after the 3rd time they die to the same mechanic. You'll still win, easy.
Omega is just a loot pinata and its challenge is as such, other than maybe Exdeath. And Exdeath only requires at least common sense knowledge.
EDIT: And keep in mind, I'm a casual player who is calling Omega a loot pinata.
Each boss most groups saw 6-8 wipes until they learned them. most of the groups complained it was too hard for a normal mode.
It was all the same thing I heard in Shinryu.
Once you know mechanics, a fight is easy.
When you have more new people than not, a fight will be harder.
Go in with a group of people who know the fight, and have cleared it before, you'll see just how mind numbingly easy it is now.
I can pretty much afk the fight, and we'll still win with no deaths or any issues.
Also, Im not a very skilled player, so im not exaggerating. People dont quite notice just HOW much a difference it is when ppl know a fight, vs not know it.
Its night and day.
While Lakshmi is easy, it requires way more experience than shinryu.
You need to plan out positions, etc.
Shinryu, all u have to say is "OT stand next to MT" and theres no need for any more coordination from there.
(Unless you count, heal ppl hurt, hold hate on adds, as unique mechanics that require a reliance on others.)
In groups who have cleared lakshmi before, i still see wipes 1 in 4 groups. (and that group wont clear, ever)
In shinryu, get a group of ppl who have cleared, and ull never see a wipe.
EDIT: just did the fight again, 4 people new, 1 shot, no deaths. Thats a total of 5 1 shots, no deaths, with duty finder, having 50% or less people new.
Last edited by Claire_Pendragon; 07-27-2017 at 01:43 AM.
CLAIRE PENDRAGON
For what it's worth, on day 1 of it being released I did duty finder all four levels of Omega normal and each group one-shot (no wipes) all four stages.
Even after people are experienced with Shinryu, even with most of the party having cleared the fight before, you still see wipes on Shinryu.
I have still yet to see a wipe, 12 Omega bosses later.
Oh wait. Sorry, there was one wipe. Halicarnassus. We had an exceptionally derpy pair of tanks who had no clue as to how to position her when she does the 4 floor panel thing and wound up cleaving the whole raid trying to stand on their correct panels.
And one of them proceeded to try to school us to stand behind her instead of in front of her. Ummmm.... how can we stand behind her, but yet stand on our plates when she's facing the plates?
Last edited by Maeka; 07-28-2017 at 10:01 AM.
her frog cleave random targets a person usually DPS, so they cant position her for that...Even after people are experienced with Shinryu, even with most of the party having cleared the fight before, you still see wipes on Shinryu.
I have still yet to see a wipe, 12 Omega bosses later.
Oh wait. Sorry, there was one wipe. Halicarnassus. We had an exceptionally derpy pair of tanks who had no clue as to how to position her when she does the 4 floor panel thing and wound up cleaving the whole raid trying to stand on their correct panels.
And one of them proceeded to try to school us to stand behind her instead of in front of her. Ummmm.... how can we stand behind her, but yet stand on our plates when she's facing the plates?
ive yet to see a single group wipe to shinryu. occasionally i see 1 or 2 ppl die mid fight, but never a wipe.
(im now pretty much doing the fight like 2-3 times a day)
Omega on the other hand, i still see the occasional wipe, probably 1 in 10 or 20 runs.
Personally i cant think of a single mechanic shinryu does, thats hard to deal with.
Everyone says its hard, but yet cant specify.
While in omega, thinsg like v1 ice, mixed with stacking aoes, and ground aoes moving when u dont know the patterns yet is very confusing to new people.
ok, v2, never seen a wipe before, probably the easiest.
v3 people getting frogged or not while other aoe/mechanics go out later in the fight, leading to multitasking more than some ppl are used to.
v4 having a hard time dealing with void vs not void, while avoiding orbs, and trying to stay placed for knock backs, and within range of aoe heals. usually multiple things at once.
shinryu almost has no over lap in mechanics until the end, where the 2nd mechanic is his tail, which can be ignored, as the punishment is just less dmg done to the boss.
stand "near" the middle, but not IN the middle, ans ur golden.
from there its "get away from AoE". and like with most cone attacks, its easier to dodge if ur closer to the boss.
make sure u have room to move, if panels are missing.
there's nothing really hard about it.
CLAIRE PENDRAGON
I agree with the OP -- This fight needs a nerf. Far to many Bads are able to get carries on this fight and then go into omega and ex primals expecting more carries thus ruining those groups too. The difficulty of this content needs increased as people gear up so that we can gate content and keep the chattel from disrupting the enjoyment of others who try to complete actual challenging content!
I agree this fight is great, but I live in NZ, so with ping I have I can not do this fight at all, time between me and server does not give me time to move out.
On my screen I have, but I die, even when I per run out I die, I so don't what it Neff, but would like I little more time to move, or I should fly to where servers are do it
Honestly, I don't think the fight needs a nerf. I mean if the fight was an absolute pushover it would've been very disappointing as Zenos whooped WoL's ass on two separate occassions. Also, it would've lead to people screaming "TOO EASY!"
I was terrified to do the fight as a healer. I fucked my team over two times because I kept dying to mechanics-and you know what? So did everyone else. It was a tough fight to heal through especially when 6/8 of us were new to the duty. My group managed to clear it after dying 5-6 times.
People moan and scream nerf too much on these forums. I would've loved to see how they handled RDM Maat and SCH cap fights in 11 lol
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