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  1. #11
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Thoro39 View Post
    The only thing I'd still request for Paladin be changed is Swordoath, emphasis on SWORDoath ONLY, being changed into OGCD. Warriors and DRKs can flawlessly and without GCD loss switch from Tankstance into DPSstance and it would be great if the same would treatment would extent to Paladin.
    Not saying it's absolutely necessary and Paladin is still better than WAR/DRK without that change, but it would be a nice change non-the-less.
    Grit is ON the GCD.
    (2)

  2. #12
    Player
    Pyitoechito's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Baragara Nazzlohsyn
    World
    Cactuar
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Falar View Post
    Grit is ON the GCD.
    Grit is odd. It's on the GCD to activate, and you have to wait for the GCD to remove it, but removing Grit does not count as a GCD action.
    (0)

  3. #13
    Player
    Thoro39's Avatar
    Join Date
    Sep 2015
    Posts
    67
    Character
    Thoro Heavypunch
    World
    Phoenix
    Main Class
    Monk Lv 60
    Quote Originally Posted by Falar View Post
    Grit is ON the GCD.
    Read again.
    DRK's do not lose a GCD when switching FROM Tankstance TO Non-tankstance/DPS Stance as I laid it out in my original post.

    Quote Originally Posted by Inuk9 View Post
    Yeah, let's make the best tank even better.
    I'm a strong advocate on disliking how overpowered Paladin is in comparison to DRK and WAR right now. I will continue complaining about the state of DRK and WAR until they are both equal to Paladin, just like I complained about PLD in Heavensward times when they were lackluster.
    However, that still does not make Paladin flawless, and there are still some nonsensical and clunky elements to it, swordoath especially. Since this is a Paladin specific feedback thread, it's appropriate to touch upon these issues. It is of great importance to look at things from multiple perspectives.
    (1)
    Last edited by Thoro39; 07-26-2017 at 08:46 AM.

  4. #14
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    I'm pretty annoyed that on controller, PLD needs 3 pages for skills minimum, whereas DRK and WAR can easily fit everything on 2 pages with some spots left open.

    They didn't reduce or merge any actions on PLD, unlike WAR and DRK.
    (1)
    New Job Ideas
    Fusilier (TANK) Purely physical; Weapon: Heavy Cannon
    Necromancer (DPS) Melee pet job that builds up heavy magic attacks; Weapon: Scythe; Pet: Skeleton/Undead
    Ranger (DPS) Ranged heavy DPS with minor utility; Weapon: Rifle

  5. #15
    Player
    AlyssaStarbuck's Avatar
    Join Date
    Jul 2017
    Posts
    2
    Character
    Alyssa Starbuck
    World
    Behemoth
    Main Class
    Gladiator Lv 70
    I would like to see our gauge be based on using our utility to block damage rather than how we generate it now and for it be used for using Holy Spirit so it adds more skill cap to the class. It would also help quiet down the "utility is useless/useful/waste of dps" debate since we would have to do it to be optimal.

    Other things I would like to see:
    - Sword Oath oGCD
    - Hallowed kicks in quicker (not sure if this is just due to server tick rate)
    - Passage of Arms kicks in quicker (not sure if I'm right about this, but it feels like sometimes I don't see arms up for a while after casting it)
    - Total Eclipse increased enmity
    (0)

  6. #16
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by DWolfwood View Post
    I'm pretty annoyed that on controller, PLD needs 3 pages for skills minimum, whereas DRK and WAR can easily fit everything on 2 pages with some spots left open.

    They didn't reduce or merge any actions on PLD, unlike WAR and DRK.
    And that is why PLD is still good, it did not lose 1/2 its skills this expansion.

    They removed way too much stuff from DRK.

    PC Master race.
    (0)
    Last edited by Falar; 07-26-2017 at 11:50 AM.

  7. #17
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Pyitoechito View Post
    Grit is odd. It's on the GCD to activate, and you have to wait for the GCD to remove it, but removing Grit does not count as a GCD action.
    Grit also costs 18% of DRK's MP instead of 8% on PLD, which also gains MP passively from regen and can replace the MP cost within the span two GCDs (and only spends MP in a very specific window). It also cancels BW, regardless of whether you just extended it with Delirium. Contrast this to Shield Oath, which does not cancel FoF and allows for FoF to be activated in either stance.

    I would like Sword Oath to be oGCD, but only if they first remove the MP costs from both DRK and PLD's stances (at a bare minimum, although BW and BP need to be addressed as well). Grit and Shield Oath should stay on the GCD, however.
    (0)

  8. #18
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Thoro39 View Post
    Read again.
    DRK's do not lose a GCD when switching FROM Tankstance TO Non-tankstance/DPS Stance as I laid it out in my original post.
    You lose half of one.

    Turning Grit off is still on the GCD, it just doesn't trigger the GCD. This is probably one of the most poorly proliferated pieces of information regarding Grit in the entire meta.
    (0)

  9. #19
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Inuk9 View Post
    Yeah, let's make the best tank even better.
    Lets improve all jobs. Lets make PLDs gauge more relevant (could functionally be a nerf that makes the job more fun), stick Sword Oath on the OGCD, AND improve DRK and WAR to the same level.
    (1)

  10. #20
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Paladin gauge is fine. Using it to block AOEs or random autos gives you 2/3 of a Holy Spirit. If you combine that with other random MP sources you can easily replace 3 non-Fight or Flight GCDs with Holy Spirits in some fights and increase your DPS while still making it in time for the Requiescat window. You can also use it to fill up MP on bosses that force you out of Riot Blade range. It also lets you slip in Rage of Halone when you need enmity. Alternatively, you can use it defensively for blocking tank busters or Intervention. Probably the only thing I'd change would be to add a little bit more information to it - crackling lightning around it while you're above 80% MP or something.
    (0)

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