Whether they did take it into account or not, there really isn't muh of anything that SE can do short of hiring players to tank/heal content - which is in effect what the AiN bonus is doing.I'm still amazed SE didn't take it into account tanks and healers would want to level the new DPS jobs as much as DPS main. It's such a terrible choice to make it even harder on players to grind post finishing MSQ.
And I main healer!
Leveling Roulette has only gotten better from the cracked cluster reward, but that's it. Once the market is flooded, they'll have to change the reward again.



Or, I dunno, repeat the HW formula and make an attractive tank and healer job along side a DPS?
Instead of what they did, and drop the two most highly requested jobs at once into the already highly populated pool of damage dealers, and then scratch their heads as to why there are too many damage dealer players. (Especially when both new jobs are currently out-performing old ones...)
We'd all be singing one hell of a different tune if they opted to make SAM a tank as many of us requested.


Just yesterday, I Q'd up for Leveling Roulette as a 60 SAM. I got the dungeon (Qarn) after about 11 minutes. This was about 2-3PM EST on Lamia.
Then I Q'd up for Trials and got Thornmarch after about 12 and a half minutes.
*shrugs*
Seems fine to me. Now, maybe Expert might be a little different, but meh. If you're doing Expert, then you're Lv70. You can do those as a Tank or Healer if the wait times are too long.



Again I have to say, at least on Aether.
PLEASE START USING PF!
It's seriously your friend I get Tanks/Heals in 5-10 minutes.
People fill up Roulette's awfully quick. New SB dungeons as well!
I make Roulette PF's all the time or SB runs for DPS to piggyback on.

I leveled my dps first as i have tank anxiety and wanted to see the fights before I tanked them. The Adventurer in need bonus has made dealing with the stress more tasteful.
Adding more tanks and healers seems like it would just lead to jobs being played less often.


All of this.If you were queueing up for something that a roulette wouldn't catch, what makes you think the problem was with you being a DPS?
More likely than not, there was simply nobody queueing for it in the first place. I spent 3 hours in a Labyrinth of the Ancients queue as a tank once, and it never popped, for example.
You're better off making a premade group in party finder for pre-SB extreme primals and such.
Why is everyone else in this thread giving examples of their own roulette queues? Roulettes are fine. People queue for them, plus filling in for anyone picking particular dungeons/trials.
The trouble, which no amount of incentive or new job will fix, is that if it's not on the roulette wheel, you're at the mercy of people that actually want to do that content specifically. And I would wager most of the non-roulette content is ARR/HW stuff, so it's just not popular to begin with, and probably less so running it synced.


Make friends with a tank or a healer and do roulettes with them. Insta-queue!
I am not sure what this topic is supposed to do with helping him with his dps queues.
If OP wants shorter queues he can just pick up healer or tank or ask his friends/FC to queue with him.
Even if more healer and tank jobs are added, the amount of people who are willing to play these will still remain the same after a month.
I have the same experience. The queues are "normal" again for us DPS players. They were exactly the same with the 15-20min at the end of HW too.It has been more reasonable lately, at least for me. On expansion launch it was 30+ minutes for pretty much anything. Now the expert roulette is 15-20 minutes, trial roulette is under 5, omega normal stuff is generally 5-10 minutes
What are you trying to do that isn't on any roulette?
Last edited by Kling-Klang; 07-26-2017 at 11:10 AM.

Honestly I have seen no change as a DPS. Sometimes I get in instantly, sometimes it takes roughly 10 minutes. Nothing too crazy unless it's waaay older content.
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