


Lol whatever dude. Call me what you want and say what you want: Just get over it, it's being added.What I want to know is, where can I buy what you're smoking? It seems quite obvious, that with the devs being smart as they are, could find a way to substitute in another animation. Personally, I'd like to be able to replace jumping animations with faceplant treatments.
Thanks, but I'm a mistress, not a sir!
Now I'll just say that I'm glad they are adding it to slap all the anti-jumpers in the face. I hope they make it as stupid and un-gracious as they can. /endrant
Yeah, just continue on being hypocritical about choice. At least the anti-jump crowd has at least been willing to compromise, unlike your kind.
Oh, and I'm not a dude.



Who said I'm being a hypocrite? Now your just putting words in my mouth. I never said anything about people having choice in this thread, be that about a middle ground or jumping being in the game or not.
You see, this is why I keep laughing, I made a joke and you take it to heart. Seriously dude, why DOES there have to be a middle ground? Why a cooldown? You really think people are going to keep spamming it all the time? What fact from XIV do you have that you can base a judgement as people spamming jump? YOU DON'T.wow....what a child......
BTW there is a middle ground with jumping, and one I would gladly accept. Make a small cool down for the jump so people could not "hop" and disable the use of it all together in combat, both PvP and PvE



Instead of insulting me and certain groups of people, why don't you be an adult and answer the question?
What evidence do you have in XIV that people will spam jump all the time?
wow....what a child......
BTW there is a middle ground with jumping, and one I would gladly accept. Make a small cool down for the jump so people could not "hop" and disable the use of it all together in combat, both PvP and PvE



Same here. Though again, I have more important reasons behind not backing up the filter function. If they're going to make jump worth having in the game, I'd like it to be more than just a bare bones traversing tool.
I can picture fights where there are segments you might have to jump up to to evade say a long delay super attack from a Primal... like perhaps Leviathan's Tidal wave. That comes to mind. Granted, this could be done with an incline just as well as a jump feature, but it's something to consider.
I disagree with no use in combat, but the delay function sounds fair.
It's also kind of confusing for me how people are in such support for the "Jump" attack move in the game as a part of Dragoon's arsenal, yet actual jumping in the game as a normal physics mechanic is hair pullingly horrible.
It's not really the same thing, a attack animation for a skill that is staple to the series is far different from actually jumping whenever you please. Just to clear that up.
One a animation, the other a attack animation.
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