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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    514
    FFXI's AM was still pretty weak. For a spell that takes 30 seconds to cast, it really needs to be HUUUUUGE.


    FFXIV... don't even get me started on that. At least Yoshida understands that this is something that needs to be changed.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    58
    Quote Originally Posted by BelgianRofl View Post
    FFXI's AM was still pretty weak. For a spell that takes 30 seconds to cast, it really needs to be HUUUUUGE.
    Did you play BLM when SCH was released? It wasn't common practice on my server(Asura) to play BLM/SCH(at least, I never saw anyone do it) but I could crank out AM fast enough for it to be useful, thanks to the SCH cast reduction ability.

    The best part of a Mage is the huge flashy attacks, these definitely need to get a graphical improvement!
    Let's not forget that bad ass Black Mage armor that we saw concept art of about a month ago, thats definitely going to draw me into the mage jobs more.
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    Last edited by Enrei; 03-20-2011 at 12:38 PM.
    I'm argumentative.

  3. #3
    Player
    DarkRain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    378
    Character
    Atreyu Nightstorm
    World
    Diabolos
    Main Class
    Marauder Lv 50
    BLM/SCH made sence get refresh sorta from sublimition. With new leve cap all mage jobs now sub /rdm because you can refresh yourself.

    I use BLU/RDM not for refresh because i have a better refresh , but because i use the EN-spells on my swords extra damage. Also higher INT and MND for spells , also better sword skill
    (0)