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  1. #1
    Player
    Ilian's Avatar
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    Mar 2014
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    Character
    Ilian Draconus
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    If you want to standardize Spear and Arrow to compare them then its possible to compare them each over 30 seconds since its difficult otherwise. Since Spear is only 20 s, then 5% benefit is over 20s with 0% benefit over the remaining 10 s. This means:

    Spear gives 3.3% crit over 30 seconds.
    Arrow gives 5% SS over 30 seconds.


    So its 3.3%crit vs 5% skillspeed which depend on stat weights. Most (if not all melee) are weighted DH > CRIT > DET > SS as far as I know. BLM still weights SS highest and BRD is CRIT first although, Ariyalas site does not seem to be updated. I'm not sure about the others.

    3.3% Crit will outweigh 5% SS for most classes aside from BLM. My bias has been to aoe a Spear over an Arrow. So, if I have a pocket Arrow and then sleeve a 50%AoE and draw gives me a Spear, I will opt to hold the Arrow and use the Spear on my party. We have DRG, NIN, BLM and BRD so I just hold the arrow to use on BLM after Spear wears off.
    (1)

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
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    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Ilian View Post
    If you want to standardize Spear and Arrow to compare them then its possible to compare them each over 30 seconds since its difficult otherwise. Since Spear is only 20 s, then 5% benefit is over 20s with 0% benefit over the remaining 10 s. This means:

    Spear gives 3.3% crit over 30 seconds.
    Arrow gives 5% SS over 30 seconds.


    So its 3.3%crit vs 5% skillspeed which depend on stat weights. Most (if not all melee) are weighted DH > CRIT > DET > SS as far as I know. BLM still weights SS highest and BRD is CRIT first although, Ariyalas site does not seem to be updated. I'm not sure about the others.

    3.3% Crit will outweigh 5% SS for most classes aside from BLM. My bias has been to aoe a Spear over an Arrow. So, if I have a pocket Arrow and then sleeve a 50%AoE and draw gives me a Spear, I will opt to hold the Arrow and use the Spear on my party. We have DRG, NIN, BLM and BRD so I just hold the arrow to use on BLM after Spear wears off.
    You can't really compare them like that, though. Unlike attack speed, crit is an odd mistress.

    An extra 10% chance to crit has more value on someone with low critical hit chance. Someone with a 10% chance to crit gets twice as much value out of someone who has a 20% chance to crit:
    100 attacks, 10% chance to crit would be 10 crits. An extra 10% would add in another 10 crits (+100% number of crit hits)
    100 attacks, 20% chance to crit would be 20 crits. An extra 10% would add in another 10 crits (+50% number of crit hits)

    Attack speed, on the other hand, has increased value the more you stack it.

    Of course, the duration is one thing and practical value is another. Considering the chance to draw and actually use a spear or arrow throughout the duration of an encounter doesn't dominate the cards you draw and use the effective gains from one or the other is hardly noticable
    (0)

  3. #3
    Player
    Ilian's Avatar
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    Mar 2014
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    Character
    Ilian Draconus
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lyrica_Ashtine View Post
    You can't really compare them like that, though.
    You're describing diminishing returns which exists for both Crit and SS but to a different degree. SS is better when stacked to a point, but eventually has diminishing returns as well. The exact stat weights and soft/hard caps haven't been updated yet as far as I know.

    The way I'm comparing them is exactly what you are saying. I'm saying its 3.3% Crit vs 5% SS when you control for duration. So for any given class/current gear stats, all you have to decide on is 3.3% crit better for me than 5% SS. For most classes it seems like the answer right now is yes.
    (0)
    Last edited by Ilian; 07-24-2017 at 08:02 AM.

  4. #4
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Ilian View Post
    You're describing diminishing returns which exists for both Crit and SS but to a different degree. SS is better when stacked to a point, but eventually has diminishing returns as well. The exact stat weights and soft/hard caps haven't been updated yet as far as I know.

    The way I'm comparing them is exactly what you are saying. I'm saying its 3.3% Crit vs 5% SS when you control for duration. So for any given class/current gear stats, all you have to decide on is 3.3% crit better for me than 5% SS. For most classes it seems like the answer right now is yes.
    I'm not talking about diminishing returns, though. Which doesn't seem to be a thing with (secondary) stats in Final Fantasy XIV anyway. And I'm not sure what you're trying to tell me/us with that second paragraph
    (1)

  5. #5
    Player
    Ilian's Avatar
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    Mar 2014
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    Character
    Ilian Draconus
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lyrica_Ashtine View Post
    I'm not talking about diminishing returns, though. Which doesn't seem to be a thing with (secondary) stats in Final Fantasy XIV anyway. And I'm not sure what you're trying to tell me/us with that second paragraph
    The more crit you have, the less each additional crit chance is worth to a point. If you have 100% chance to crit already, additional crit is worth nothing. That is literally diminishing returns. The second paragraph is just to provide an easy way of looking at Spear vs Arrow. Its 3.3% crit vs 5% SS and you can decide for yourself which one is better. Not sure how to word it any other way.
    (0)

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