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  1. #1
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    Tonkra's Avatar
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    Quichy Sturmbruch
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    Quote Originally Posted by Esk View Post
    3:1 now if the pole is to be believed...

    Still want to know what the JP/others are saying if anything on this.
    i think almost the same.

    the problem is more... the people want to have the choice to stick to their playstyle of the original class..
    having for now just one job option (in the future there are planned at least 2 job choices for each class)

    is the most problem. so its too early to implement hybrids like dragoon + wyvern pet... like its too early for the barde.
    people who played the lancer want to stick to the pure wielding polearm class, not having a pet.


    and archers for example want to stick to their (just shooting with bow "damage dealer role") playstyle, not having the supporter role as a barde.



    Thats the really most problem i think... they should have first added jobs for thos classes for example "lancemaster" for lancer (which only wields poles thats it) and for archer for example thief (specified in bows/daggers/ and critical attack).


    AND THEN later on with 2.0. implementing second jobs like dragoon+wyvern and barde for archer.
    that would have been the better choice.
    (2)

  2. #2
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    Quote Originally Posted by Tonkra View Post
    i think almost the same.

    the problem is more... the people want to have the choice to stick to their playstyle of the original class..
    having for now just one job option (in the future there are planned at least 2 job choices for each class)

    is the most problem. so its too early to implement hybrids like dragoon + wyvern pet... like its too early for the barde.
    people who played the lancer want to stick to the pure wielding polearm class, not having a pet.


    and archers for example want to stick to their (just shooting with bow "damage dealer role") playstyle, not having the supporter role as a barde.



    Thats the really most problem i think... they should have first added jobs for thos classes for example "lancemaster" for lancer (which only wields poles thats it) and for archer for example thief (specified in bows/daggers/ and critical attack).


    AND THEN later on with 2.0. implementing second jobs like dragoon+wyvern and barde for archer.
    that would have been the better choice.
    I agree with everything that you've said. But the problem is however not that it's too early for hybrid classes, the problem is that the current job for for LNC is dragoon. If it was something like a lance knight it would be fine, because a lance knight can still wield a lance and be a full DD without a pet. However if you take away the wyvern from drg then we lose what we learned to love about the FFXI drg. Even by releasing a job in the future with a pet wyvern won't be the same without the drg look and abilities.

    When it comes to bard it's pretty obvious. The class role system was very unbalanced, there is way too many DDs, and sadly ARC took the fall for it because someone had to. It is still unclear what the bard will be doing, but I guess it's going to work as a buf/debuf light DD. At the same time it is very unfair to make those who wanted a ARC/RNG class/job to play bard without offering a RNG for it first/simultaneously.


    In the end the issues regarding both jobs are a result of class identity conflicts
    (1)
    Last edited by Reliquia; 11-05-2011 at 09:13 PM.

  3. #3
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    Tonkra's Avatar
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    Quote Originally Posted by Reliquia View Post
    I agree with everything that you've said. But the problem is however not that it's too early for hybrid classes, the problem is that the current job for for LNC is dragoon. If it was something like a lance knight it would be fine, because a lance knight can still wield a lance and be a full DD without a pet. However if you take away the wyvern from drg then we lose what we learned to love about the FFXI drg. Even by releasing a job in the future with a pet wyvern won't be the same without the drg look and abilities.
    you misssunterstood me. i almost meant the same. first they should have implemented the "standard" jobs, which fit more the role of the basic class.. and then for a second job option in 2.0. bard for archer and dragoon (with wyvern) would have been great.
    (1)

  4. #4
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    Zanfire's Avatar
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    Zanfire Leoz
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    Sargatanas
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    Quote Originally Posted by Tonkra View Post
    you misssunterstood me. i almost meant the same. first they should have implemented the "standard" jobs, which fit more the role of the basic class.. and then for a second job option in 2.0. bard for archer and dragoon (with wyvern) would have been great.
    we know they wont do that, its pretty clear that as DRG we either get a pet or not and im VERY much doubting they will add in somethings close to it but with a pet. Im positive from here on out it will be class with an FF based job, later with combo jobs wich are FF named.

    id still like to see other regions #s about this, because until someone translates, we cant do anything but speculate. We already know JP have different tastes, so there is a chance they want the opposite we do.
    (1)

  5. #5
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    Tonkra's Avatar
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    Quote Originally Posted by Zanfire View Post
    we know they wont do that, its pretty clear that as DRG we either get a pet or not and im VERY much doubting they will add in somethings close to it but with a pet. Im positive from here on out it will be class with an FF based job, later with combo jobs wich are FF named.

    id still like to see other regions #s about this, because until someone translates, we cant do anything but speculate. We already know JP have different tastes, so there is a chance they want the opposite we do.
    lol maybe try out the google website translation.

    It isnt that perfect. but can guess what its about.. it isnt that bad... and it seems there are also same topics in it "server seperation, yes or no" etc.

    http://translate.google.com/translat...s%2F69&act=url
    (0)

  6. #6
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    Quote Originally Posted by Zanfire View Post
    we know they wont do that, its pretty clear that as DRG we either get a pet or not
    Well isnt yoshida thinking of implementing a pet to drg maybe in 2.0.? therefore he could offer an other, second job for lancer (lance knight or what ever) to make all player happy about it.

    (sorry for double post)
    (1)

  7. #7
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    giottoV's Avatar
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    Quote Originally Posted by Reliquia View Post
    I agree with everything that you've said. But the problem is however not that it's too early for hybrid classes, the problem is that the current job for for LNC is dragoon. If it was something like a lance knight it would be fine, because a lance knight can still wield a lance and be a full DD without a pet. However if you take away the wyvern from drg then we lose what we learned to love about the FFXI drg. Even by releasing a job in the future with a pet wyvern won't be the same without the drg look and abilities.
    Another person who never played any Final fantasy other than ffxi. Lance knight? whats that lol Dragoon was an Original Final fantasy job without any pet. And you want dragoons to be like in ffxi? NO THANKS.
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    Quote Originally Posted by giottoV View Post
    Another person who never played any Final fantasy other than ffxi. Lance knight? whats that lol Dragoon was an Original Final fantasy job without any pet. And you want dragoons to be like in ffxi? NO THANKS.
    You are being ignorant, I have played most FF games fyi and FFXI just happened to have dragoon option that I liked best (with room for certain balance improvements). Just because it doesn't clinch with your view on dragoon does not make it any less worth.

    A dragon knight might have been a dragonslayer in it's traditional way, but in the name itself it doesn't imply that dragoon can't be a dragon specialist, with or without assitance from a wyvern. Your point is nullified.
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  9. #9
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    giottoV's Avatar
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    Quote Originally Posted by Reliquia View Post
    You are being ignorant, I have played most FF games fyi and FFXI just happened to have dragoon option that I liked best (with room for certain balance improvements). Just because it doesn't clinch with your view on dragoon does not make it any less worth.

    A dragon knight might have been a dragonslayer in it's traditional way, but in the name itself it doesn't imply that dragoon can't be a dragon specialist, with or without assitance from a wyvern. Your point is nullified.
    Its not my view of dragoon FYI it was the view of dragoon as implemented from the original FF games. Having a name dragon knight or dragoon doesn't mean they have to be a dragon tamer. Look at DARK KNIGHT do you see them having a pet demon? Also, look if they put a pet wyvern then they are going to balance not just the dragoon job but the whole job/class system as well. and the result would be Job classes will be broken like in ffxi. You are the one who is being ignorant. You are stuck in FFXI and can't let go of your pet wyvern. All we are asking for the dragoon is to just put back dragoon as it originally were. A STAND ALONE STRONG DD that has a dragon as a mount.

    If you want a dragon really bad then why not just have a dragoon have the ability to summon a wyvern and do one massive damage and leave, just like summoning bahamut.
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  10. #10
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    Just out of curiosity, does anyone know what the opinions are on the JPs side of this discussion?

    Quote Originally Posted by giottoV View Post
    Its not my view of dragoon FYI it was the view of dragoon as implemented from the original FF games. Having a name dragon knight or dragoon doesn't mean they have to be a dragon tamer.
    A lot of original FF concepts have evolved through the series, and in FFXI the concept of dragoon took a different step. Like it or not FFXI is part of the Final Fantasy franchise, meaning that the idea of a dragoon with or without a wyvern are equally worth in the argument of staying true to Final Fantasy. If you didn't like it that doesn't make it any less worth.

    Look at DARK KNIGHT do you see them having a pet demon?
    I understand what you mean, but drk is a bad example. Dark Knight is a knight that uses dark magic, that doesn't necessarily connect it to demons, it gives it a connection to dark magic spells. Dragoon does however have a clear connection with dragons and their kind.

    You are stuck in FFXI and can't let go of your pet wyvern. All we are asking for the dragoon is to just put back dragoon as it originally were. A STAND ALONE STRONG DD that has a dragon as a mount.
    There is already one pure stand alone DD job and that is monk, why not offer variety? The fact that I liked the idea that was implemented in FFXI doesn't mean that I'm stuck there. I have plenty of other preferences for this game from other Final Fantasy games that I have played.

    If you want a dragon really bad then why not just have a dragoon have the ability to summon a wyvern and do one massive damage and leave, just like summoning bahamut.
    Depending of how this could be developed I wouldn't mind, but the point of a companion is companionship, not a hit and run.

    Quote Originally Posted by Dragon View Post
    Oh please. Just because it was done in FFXI means it should be done in XIV? Hmm, I could come up with plenty of things using that logic that you'd probably hate.
    It's not about FFXI it's about a concept that I and others preferred in one of the Final Fantasy games (FFXI or not).
    (1)

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