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  1. #1
    Player
    BucklesTrespen's Avatar
    Join Date
    Dec 2016
    Posts
    176
    Character
    Bucky Trespen
    World
    Jenova
    Main Class
    Pugilist Lv 100
    Cool suggestions but they're not QoL changes, they're buffs or skill reworks. I was just curious if anyone knew if SE ever throw out QoL patches and, if so, when to expect them?
    (0)

  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    Cool suggestions but they're not QoL changes, they're buffs or skill reworks. I was just curious if anyone knew if SE ever throw out QoL patches and, if so, when to expect them?
    As far as I'm concerned, anything to fix my MNK is a QoL improvement
    (0)

  3. #3
    Player
    Svabodnik's Avatar
    Join Date
    Jul 2017
    Posts
    21
    Character
    Volga Svyatogorovich
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by BucklesTrespen View Post
    Cool suggestions but they're not QoL changes, they're buffs or skill reworks. I was just curious if anyone knew if SE ever throw out QoL patches and, if so, when to expect them?
    You're going to have to clarify what you're expecting "QoL changes" to be - the example you gave with NIN was a mechanics change, as depending on what poison you had up, you had different effects on either Mug or Jugulate. Since those extra effects went away, there was no reason to keep a distinction between different poisons, so they were applied as a general trait. Monk fist stances, regardless or how often they're used or not, likewise give different effects. In contrast, your proposed change to RoE is a buff, and any skill removal (i.e. Tackle Mastery) is a rework. So, not exactly sure what you're asking here.
    (0)

  4. #4
    Player
    OmegaStrongtan's Avatar
    Join Date
    Jan 2015
    Posts
    272
    Character
    Omega Strongtan
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Fists of fire should be a passive trait. Fists of wind auto activate when 5 seconds out of combat. And then rework fists of earth in a AoE damage reduction skill for 5 seconds.

    Riddle of you may keep your stacks if the boss decides to attack in time should be changed to 'grants 3 stacks' or SE just reduce the Perfect Balance Cooldown.

    Tackle Mastery: somewhat reduce cooldown + potency increase if large distance is covered.
    (0)