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  1. #1
    Player
    Umbeliel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    155
    Character
    Viola Cruxis
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Feedback threads are good, but the community reps actually told us to NOT use megathreads for feedback innit?

    Regardless, what's going on now is a good START- we still have pretty much no identity, no utility, and the damage difference is still too small to warrant bringing a Warrior over a Paladin. Maybe over a drk, but only because drks only have one useful skill and not because they're anywhere near as desireable as a Paladin lol

    The Steel Cyclone thing is half hearted. We would have gotten the same benefit out of just... you know, using bloodbath. 22.1% or whatever is too low. Way, way too low to even seriously consider it as a realistic replacement.
    (3)

  2. #2
    Player
    Vejitta's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Vejitta Arahitogami
    World
    Moogle
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Umbeliel View Post
    The Steel Cyclone thing is half hearted. We would have gotten the same benefit out of just... you know, using bloodbath. 22.1% or whatever is too low. Way, way too low to even seriously consider it as a realistic replacement.
    I think it was deliberate. I mean, SE constantly pushes us to tank in tanking stance. If you would get Bloodbath back (or anything similar to that), WARs would sit if DPS stance just as they did in 3.x.
    I am very happy what they did with Steel Cyclone, it was one of my wishes for a long time, but I agree that HP recovery is somehow lacking these few percent, just like in case Path and IB...
    (1)

  3. #3
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Vejitta View Post
    I think it was deliberate. I mean, SE constantly pushes us to tank in tanking stance. If you would get Bloodbath back (or anything similar to that), WARs would sit if DPS stance just as they did in 3.x.
    I am very happy what they did with Steel Cyclone, it was one of my wishes for a long time, but I agree that HP recovery is somehow lacking these few percent, just like in case Path and IB...
    I never understand anyone who says "SE wants tanks in tanking stance". If this is at all true, then WAR design is the most messed up thing they have ever done. It has its abilities locked behind its stances, and has all its dps abilities locked to the dps stance.
    (1)

  4. #4
    Player
    Vejitta's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Vejitta Arahitogami
    World
    Moogle
    Main Class
    Warrior Lv 70
    Quote Originally Posted by AdamZ View Post
    I never understand anyone who says "SE wants tanks in tanking stance". If this is at all true, then WAR design is the most messed up thing they have ever done. It has its abilities locked behind its stances, and has all its dps abilities locked to the dps stance.
    That's exactly why WAR is in such a bad position now and why it was in such good position on 3.x.
    (0)

  5. #5
    Player
    zipzo's Avatar
    Join Date
    Aug 2013
    Location
    大阪市
    Posts
    120
    Character
    Zipzo Zx
    World
    Exodus
    Main Class
    Dark Knight Lv 62
    Quote Originally Posted by AdamZ View Post
    I never understand anyone who says "SE wants tanks in tanking stance". If this is at all true, then WAR design is the most messed up thing they have ever done. It has its abilities locked behind its stances, and has all its dps abilities locked to the dps stance.
    I'm not sure what you're saying here. Surely, locking DPS behind the DPS stance would be a surefire way to force tank stance Warriors to focus on tank abilities?

    How is their design contradictory to that idea?
    (0)