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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,851
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Or....

    They could just allow free-aiming of conal/linear AoEs?
    (5)

  2. #12
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    I just want Overpower to not break combo, but that won't happen lol.
    (4)
    Last edited by Argyle_Darkheart; 07-20-2017 at 11:50 PM.

  3. #13
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    I just want Overpower to not break combo, but that won't happen lol.
    This, but I feel this is a penalty. I mean, seems every AoE agro establishing tool has a drawback.

    Flash: no damage
    Unleash: MP requirement (DRKs can easily drain themselves out of MP, something PLD don't suffer as much.)
    Overpower: breaks combos

    As a cone, I think the target requirement is best. It would be way too easy to accidentally turn the wrong way and miss every foe that is now accidentally to your right.
    (2)

  4. #14
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by silverlunarfox View Post
    Now its alot more praying you hit everything with overpower.
    Um... what? Speaking as someone who's mained WAR since 2.X Flash was already an already low tier skill to use that I dumped the second I got gud at aiming OP. Flash was pretty useless so long as you had an onze of positioning sense! Flash became even more worthless once you got Equilibrium at 58, so again, WUT? If you know how to tank, the only dancing you need to do is to dodge AoEs. Equilibrium is leagues better for pulling than Flash ever was.
    (0)

  5. #15
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    You have Steel Cyclone.

    It's literally made for AoE pulls since it's:

    1. Radial and does not require a target
    2. Has an enmity multiplier
    3. Heals you by 22% of damage dealt per target.


    /endthread
    (2)

  6. #16
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Agree with Thunda. Besides, as a War, it's best to learn to keep enemies always in front of you so you can make the best use of Raw Intuition.
    (0)

  7. #17
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Quote Originally Posted by Ogulbuk View Post
    Agree with Thunda. Besides, as a War, it's best to learn to keep enemies always in front of you so you can make the best use of Raw Intuition.
    If the enemies are small sure but if they are large, they push each other to the sides making it difficult to overpower them all and retain your forward positioned raw intuition. If they are just a bit too far to the sides you start taking criticals which can be dangerous. I wish they would change it so that raw intuition was either a wider degree or a complete 180 half circle infront of you, even parrying the flanks.
    (0)

  8. #18
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Mycow8me View Post
    If the enemies are small sure but if they are large, they push each other to the sides making it difficult to overpower them all.
    I do agree as far as RI goes, but no matter how big the targets, I've never had an issue angling myself properly to clip each and every mob with OP, and I've tanked near every instance in this game. If people are having trouble with OP, then the fault is on them, not the skill.
    (0)

  9. #19
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Agreed. At least would be nicer if:
    All attacks from the front will be parried.
    Half the attacks from the flanks will be parried.
    All attacks from the rear will result in criticals.
    (0)

  10. #20
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    I do agree as far as RI goes, but no matter how big the targets, I've never had an issue angling myself properly to clip each and every mob with OP, and I've tanked near every instance in this game. If people are having trouble with OP, then the fault is on them, not the skill.
    Try doing the new aquapolis canals. If you get the giant mobs you will encounter this problem and I gaurentee it. Don't even try to push that fault is your own crap. You literally have to keep spinning in circles just to hit them all with overpower.
    (0)

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