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Thread: Mch ponderings

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  1. #1
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    MCH has a strong identity and distinctive playstyle, and it doesn't lack for flavour (Literally reassembling, changing magazines or adding attachments to your gun on the fly); especially since the introduction of the heat gauge system. I'd honestly say MCH is one of the few classes who's new gauge added to the class rather than felt tacked on.

    The problem is a lack of proper testing and clear vision of where they want MCH to be. It plays like it should be the SAM or BLM of the ranged DPS having less utility and more complex skill mechanics, but actually is the lowest performing DPS class in the game because it has a few party utility skills.
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  2. #2
    Player
    Alchemii's Avatar
    Join Date
    Dec 2014
    Posts
    269
    Character
    Y'noh Tia
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by RyuujinZERO View Post
    -snip-.
    Party utility skills that that are also held by brd and nin, and both of them bring other stuff to the table as well as completely out doing mch on almost every other level.

    The term identity has been thrown around about it, but what people really mean by that isn't that it doesn't have it's own style, but that the devs literally need to embrace that style. As it stands it seems the devs have no idea what the identity of the class is, and it seems they aren't doing proper testing with it either.
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