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  1. #1
    Player
    QT_Melon's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    1,150
    Character
    Qt Melon
    World
    Cactuar
    Main Class
    Bard Lv 100
    Quote Originally Posted by Maku View Post
    You pretty much just made the exact same case I did. Instant pullers currently do it because they can and because they want to move on with their lives. Adding an actual incentive to pull early, AKA the cracked crystals in order to limit how many people get them from that particular kill to keep market low, would add an ACTUAL incentive. This would lead to people who didn't previously pull instantly to start doing so do to an actual economic incentive.
    How. The early pullers don't care that much about the crystal market. They care more about the mount and getting as much hunts as possible for their battle classes. They aren't deviously twirling mustaches about the crafting market. A crystal drop is RNG, it doesn't go to the guy who pulled early.
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  2. #2
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by QT_Melon View Post
    How. The early pullers don't care that much about the crystal market. They care more about the mount and getting as much hunts as possible for their battle classes. They aren't deviously twirling mustaches about the crafting market. A crystal drop is RNG, it doesn't go to the guy who pulled early.
    Again my point exactly. CURRENTLY!!!!!!! they are doing it for the mount and what not. HOWEVER, if there is an economic value to purposefully limiting the number of people that have the chance to obtain a certain item, in this case these cracked crystals people are talking about, the not only would the CURRENT insta pullers keep pulling early, but a NEW set of people doing it for economic reasons would emerge.
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