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  1. #1
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SpookyGhost View Post
    Is it: Max HP + Thrill -> get brought to 1 -> Thrill wears off -> die?
    No.

    What happens is, he finishes the cast of the attack, then thrill wears off, then the damage hits and I die.

    Because I suddenly lose 20% of my health just before an attack worth 99% of my health hits.

    Quote Originally Posted by Lambdafish View Post
    A slight tangent from the post, but for the same attack I believe, cover also gets you killed as a PLD. The person you are covering will take no damage, and you will take "your total HP - 1" + "targets HP - 1" in damage, instantly killing you.

    This is more deceptive than thrill because thrill makes sense, whereas this attack should ignore cover in theory.
    I say they need to take another look at these HP to 1 skills. Either change them to bypass cover, or change how they actually take effect so we don't end up with these unfair deaths.
    (0)
    Last edited by Ekimmak; 07-19-2017 at 01:36 PM.

  2. #2
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ekimmak View Post
    No.

    What happens is, he finishes the cast of the attack, then thrill wears off, then the damage hits and I die.

    Because I suddenly lose 20% of my health just before an attack worth 99% of my health hits.
    Ahh gotcha. Sorry, still at 64 so I've no idea what's going on in Omega outside of an O4S stream I watched. P:
    (0)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ekimmak View Post
    What happens is, he finishes the cast of the attack, then thrill wears off, then the damage hits and I die.
    Which makes sense because the damage that you will take is calculated when the cast finishes, which affects any buff/debuff on any move. If I hallowed after the cast time of a tank buster is finished but before the attack hits, I will still die.
    (0)

  4. #4
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lambdafish View Post
    Which makes sense because the damage that you will take is calculated when the cast finishes, which affects any buff/debuff on any move. If I hallowed after the cast time of a tank buster is finished but before the attack hits, I will still die.
    I know why it happens. But it still shouldn't happen.

    An expiring cooldown is killing me. Not clicking a cooldown too early, the cooldown wearing off in a very specific time frame is killing me, when a fraction earlier or later would let me live.

    This isn't even like dying to a tankbuster because Bulwark wore off, this specific mechanic is designed NOT to kill you, because it's timed so that it gets no chance for an auto-attack. Make the healers panic, yes. But it's not supposed to kill you.
    (0)

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ekimmak View Post
    An expiring cooldown is killing me. Not clicking a cooldown too early, the cooldown wearing off in a very specific time frame is killing me, when a fraction earlier or later would let me live.

    This isn't even like dying to a tankbuster because Bulwark wore off, this specific mechanic is designed NOT to kill you, because it's timed so that it gets no chance for an auto-attack. Make the healers panic, yes. But it's not supposed to kill you.
    Can't you turn the buff off by clicking on it when the ability starts casting?
    (0)

  6. #6
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Lambdafish View Post
    Can't you turn the buff off by clicking on it when the ability starts casting?
    That's the issue I believe. For the sake of example I'll use smaller numbers just so it's easier to show.

    WAR has 1k life. He uses ToB to get 20% more life, putting him at 1200.
    Boss begins to cast the 99% dmg skill. It sees that this WAR has 1200 HP, so the game sets the damage at 99% of 1200.
    ToB wears off, placing the WAR at 1000 HP.
    Because the cast from the boss started when ToB was up, it was calculated for 99% of 1200 HP, meaning it deals more than 1000 points of damage, killing the WAR now that ToB has worn off in during the narrow window of the cast bar.
    (0)

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