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  1. #1831
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    But only the 5th followup gets the potency buff, right? So only half of that 10% would be boosted by 333%
    (0)

  2. #1832
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by kyrios91 View Post
    Not really an exact Math but if you check fflogs, WT / FnC each deals roughly 10% of a DRG's total DPS, totaling into 20%. It means that your WTs and FnCs are your primary source of damage after Auto Attacks (Around 20%).

    The lance mastery buff is only for the bonus, so it's +100 instead of +30 on top of the 290/200 of F&C/WT

    Assuming all positionals are hit, the totals are (because the bonus is only on the second one)

    Before: 610
    After: 680

    So it's just over an 11% increase for those abilities together themselves.

    If it is 20% of the total DPS, then it is an 11% of that, meaning the new potency is about 2.2%.
    (1)

  3. #1833
    Player
    Gripen's Avatar
    Join Date
    Feb 2014
    Posts
    9
    Character
    Auron Leonheart
    World
    Cerberus
    Main Class
    Lancer Lv 60
    I think the increase should be 390/320-1, i.e. close to 22%, on 2 out of 11 abilities in a rotation. My CT pps might be off but translating to pps I get to a 4,8% increase. Taking auto attacks into account (about 20% of dps), I get to 3,8% increase in dps.
    (0)

  4. #1834
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    On a dummy, my DPS seems to have gone up by 100. Doing about 4150 now no food no pot.
    (0)

  5. #1835
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by Gripen View Post
    I think the increase should be 390/320-1, i.e. close to 22%, on 2 out of 11 abilities in a rotation. My CT pps might be off but translating to pps I get to a 4,8% increase. Taking auto attacks into account (about 20% of dps), I get to 3,8% increase in dps.
    The bonus only occurs when they come in a pair, so I was considering a F&C+WT pair with the old and new bonus (because the bonus can never exist unless they are paired). I took that as the % increase for the damage pair before and after.

    Although it's not really accurate to just increase the % by the new % increase, if we treat it as 20 points out of 100 before (not percentage but just points in proportion), and now it is 22.2 points out of 102.2, it is very roughly 2.2% more in terms of overall damage. It's very imprecise, but the 20% was imprecise to start with.
    (0)

  6. #1836
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    I can't bring myself to play after the changes. They fixed one, maybe two minor complaints people had instead of adjusting the deal breaking issue for me. Wind up time and dropping eyes is still annoying, and I don't want to go into Savage fighting my class and the raid at the same time. Hoping they rethink this in 4.1
    (0)

  7. #1837
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by HoLoFoNo View Post
    On a dummy, my DPS seems to have gone up by 100. Doing about 4150 now no food no pot.
    That works out as roughly 2.4%, so I expect my estimate is close.
    (0)

  8. #1838
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    I know that it only applies for the 5th combo. That's why in fflogs you tend to see either WT / FnC is the higher % which means in that fight, you proc the 5th WT / FnC more often. It's still a good DPS buff no matter what. Major fixes will probably come in 4.1 where it adjusts the LOTD mechanic since Yoshi himself tweeted that it does take too long to reach LOTD.

    Did an EX Roulette run today and the ST changes made it way better in keeping stacks / able to use Nastrond in AOE pulls which results in a fast run. Not only that, there's this moment in the final boss where I have less than 6 seconds left of BOTD and charge up the gauge back with DS > ST. Really useful.
    (2)

  9. #1839
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    Quote Originally Posted by kyrios91 View Post
    I know that it only applies for the 5th combo. That's why in fflogs you tend to see either WT / FnC is the higher % which means in that fight, you proc the 5th WT / FnC more often. It's still a good DPS buff no matter what. Major fixes will probably come in 4.1 where it adjusts the LOTD mechanic since Yoshi himself tweeted that it does take too long to reach LOTD.

    Did an EX Roulette run today and the ST changes made it way better in keeping stacks / able to use Nastrond in AOE pulls which results in a fast run. Not only that, there's this moment in the final boss where I have less than 6 seconds left of BOTD and charge up the gauge back with DS > ST. Really useful.
    For sure, I won't look a gift horse in the mouth.
    (0)

  10. #1840
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 70
    Quote Originally Posted by kyrios91 View Post
    I know that it only applies for the 5th combo. That's why in fflogs you tend to see either WT / FnC is the higher % which means in that fight, you proc the 5th WT / FnC more often. It's still a good DPS buff no matter what. Major fixes will probably come in 4.1 where it adjusts the LOTD mechanic since Yoshi himself tweeted that it does take too long to reach LOTD.

    Did an EX Roulette run today and the ST changes made it way better in keeping stacks / able to use Nastrond in AOE pulls which results in a fast run. Not only that, there's this moment in the final boss where I have less than 6 seconds left of BOTD and charge up the gauge back with DS > ST. Really useful.
    I didn't know he tweets! Can you link?
    (4)

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