And 10% weaponskill haste doesn't translate directly to 10% damage buff either. My point still stands.Have we forgotten that a critical strike is not double damage, and therefore a critical strike increase is not an equivalent damage increase? Moreover, the multiplier was nerfed in 4.0. It's unlikely it'll even return to its previously base +50% this expansion. You now have a 10% added chance to deal up to a third more damage. Its strength would need to be nearly tripled to compete with Balance even now.
Uh, no. I'm talking about AST's AoE buff (because Fey Wind is equivalently an AoE buff). Reducing Balance to 10% made the AoE buff 5% since Expanded Royal Road reduces potency by half. Boosting Fey Wind to a 10% buff would be equivalent to 20% Balance (cut in half to 10%), which was just nerfed because it was evidently overpowered. Percentage wise, my argument wasn't off.
Could it be argued that 10% Speed isn't directly equivalent to 10% Damage and thus might be more acceptable? Sure. But it's closer to it than the crit buff we just got on Spear.
Last edited by Cupcakesu; 07-18-2017 at 04:48 PM.
Frankly I'll take the 3% Fey Wind so long as they change Silent Dusk into something useful. /Anything/ is helpful at this point, even a lesser counterpart to Whispering Dawn.
I'd be perfectly happy with Silent Dusk being an AoE Shield effect.
Hell, Reduce the cooldown on it to 30 seconds and have it work like Emergency Tactics, Except it pops all current Galvanise effects to restore HP based on the Shield effect remaining.
Could then set up a Succor when an AoE goes out that ignores the shield, then use Selene to "pop" the shield for HP.
But with Emergency Tactics having a 20s CD, do we really need another similar skill available? I suppose it could be useful for extremely intense AoE healing, but the shield in that case would end up being just as useful if you're casting something like Succor -> Indom -> ET-Succor. It's also worth noting that Indom was buffed to 500 potency, making AoE healing even less of an issue.I'd be perfectly happy with Silent Dusk being an AoE Shield effect.
Hell, Reduce the cooldown on it to 30 seconds and have it work like Emergency Tactics, Except it pops all current Galvanise effects to restore HP based on the Shield effect remaining.
Could then set up a Succor when an AoE goes out that ignores the shield, then use Selene to "pop" the shield for HP.
Last edited by Cupcakesu; 07-18-2017 at 05:23 PM.
The idea was that it mirrored Emergency Tactics, But after the fact. Like putting up an Adloq on the target, who gets hit with something that ignores the shield, use Selene to pop the Galvanise to restore that HP lost.But with Emergency Tactics having a 20s CD, do we really need another similar skill available? I suppose it could be useful for extremely intense AoE healing, but the shield in that case would end up being just as useful if you're casting something like Succor -> Indom -> ET-Succor. It's also worth noting that Indom was buffed to 500 potency, making AoE healing even less of an issue.
Or if you've just used ET on something, and need a second one.
Also, the burst healing potential of Indom -> ET/Succor -> Succor -> Silent Dusk would kind of kind of mind boggling. lol.
Just making it an AoE shield turns it into a weaker version of Succor.
Though anything would be better than a 1 second silence. lol.
Make Fey wind a flat 5%, make silent dusk into an aoe dot, since whispering dawn is a aoe hot, it should be equivalent but in terms of party support. Bloody Dawn for a aoe bleed effect.
It also affects Spells and Auto-attacks, meaning some 63% (NIN) to virtually all damage sources (BLM). It tends, therefore to have more around 2/3s the contribution of Balance and at least benefits healing and resource generation for NIN, SwO PLD, and Warrior. Spear similarly affects healing and mechanics for Monk and Bard, but otherwise amounts to less than 1/3 of the contribution of Balance. So what would be so wrong with it at least being equal to Arrow, at, say, an increase of 12% Critical Strike Rate and 12% Critical Strike bonus?
That something is at least faintly better than it was is hardly a reason to ignore an effect's balance from then out.
EDIT: My bad; I forgot that Spear is also only 2/3s the duration of Arrow and Balance, making it closer a mere fifth of Balance's contribution, or 1/3 of Arrow's.
But I mean, at least that buff from vaguely situationally useful to always inferior will definitely change its being RR fodder, right? ...Right?
Last edited by Shurrikhan; 07-18-2017 at 06:30 PM.
I think SCH only has 2 summons because ACN does, and that's because the dev team were less experienced with class design back then. Would make more sense if there was only 1 fairy that does all the stuff, and pick the fairy appearance with a fairy glamor text command. And yes obviously the delay in ACN/SMN/SCH pets responding to commands is a big usability issue.
Ehhh, the problem is that faerie AI is so bad that I'm not sure consolidating ALL the skills into one of them would actually do anything more than make it's response times worse. Eos already chugs if you try to ask her to do more than one skill in under a minute. Imagine constantly refreshing Fey Wind on top of Whispering Dawn... Though I get where you're coming from. If they actually fixed the AI, I'd be all for it.I think SCH only has 2 summons because ACN does, and that's because the dev team were less experienced with class design back then. Would make more sense if there was only 1 fairy that does all the stuff, and pick the fairy appearance with a fairy glamor text command. And yes obviously the delay in ACN/SMN/SCH pets responding to commands is a big usability issue.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.