


Good point. Planning can work out well with a static where you can begin to anticipate how the other members will react on certain fights. However it becomes nigh on impossible when you PUG as you have no idea how the other players will react as events unfold.What I meant was something you highlighted- you need, on both jobs, to have an extremely precise planning of your cds to do well in a fight. We're talking down to two seconds or so here. Further, both jobs might need to adjust their rotation in advance due to upcoming mechanics.
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