Quote Originally Posted by LineageRazor View Post
Yeah, I agree. For the longest time, SMN has been lugging around this appendix from ACN and were content with the excuse that hey, it's a healing spell. They're powered by MND, so OF COURSE it's going to suck on an INT-based job.

Then along comes RDM, with a cure based on INT... It's not unreasonable for SMN to ask, "If RDM has a cure based on INT, why can't Physick work the same way for SMN?"
It's irritating that SE, in "cleaning up" SMN, left two terrible abilities (Physick and Tri-Bind) while removing one that was actually useful (Sustain).
It is unreasonable. Like I posted in another thread, the only reason SMN has Physick and raise is because it shares a base class with a healing job, which needs said spells at low levels. SE can't remove those from SMN without hurting SCH. It's their awkward dual job system. You're basically using spells you shouldn't be using or having in your hotbars (except for raise I guess), yet SMNs are asking for it to be buffed/changed.

Quote Originally Posted by LineageRazor View Post
Really, I'd say that the best possible solution would be for SMN to have a job trait that turns Physick into Sustain. I think that'd solve most folks' complaints.
Now this is actually a good idea.

OT: As a RDM, I don't care if RDM gets its heal removed or if SMN gets a proper heal based on INT for physick, in fact I wish they would had given us an actual useful skill, it's a waste of job ability slot. Its only purpose is to make people feel like they're playing a real hybrid RDM from past games instead of just a pure caster dps, which we actually are. I just find it silly the reasons SMNs want a heal on par with RDMs when the actual issue is the removal of Sustain, which everyone agrees SE shouldn't have done that.