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  1. #1
    Player
    Teuciont's Avatar
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    Oct 2011
    Posts
    369
    Character
    Teuciont Arbedechi
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Why is a jump cool down a solution all of the sudden? People are on their chocobos mostly so what the hell are you worried about with hopping along?

    Giving us Jump and redesigning the zones with that in mind will make this POS environment a strong leap forward to being free roam. Something we call a standard for an MMO. Not..... repetitive corridors and roads that are copy pasta'ed where the only unique thing may be a random tree branch or rock on the ground THAT YOU RUN INTO AND GET STUCK AND CANNOT JUMP OVER.

    Yeah, this is the way it's suppose to be. Totally.
    "Standard." Says who? Ah, right. No innovation allowed. Sorry. SE has the chance to create an entirely new atmosphere for MMOs that doesn't rely on vertical jumping. But no, "we" all want vertical jumping and Lalafell jumping 10 feet in the air. Gotcha. Good thing "we" cleared that up. I'm glad you're here to talk for me and everyone else, as well as setting standards for games.
    (5)

  2. #2
    Player
    Djeserit's Avatar
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    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Teuciont View Post
    "Standard." Says who? Ah, right. No innovation allowed. Sorry. SE has the chance to create an entirely new atmosphere for MMOs that doesn't rely on vertical jumping. But no, "we" all want vertical jumping and Lalafell jumping 10 feet in the air. Gotcha. Good thing "we" cleared that up. I'm glad you're here to talk for me and everyone else, as well as setting standards for games.
    So innovation is going from 3 dimensions to 2? You must live in a weird alternate world, usually innovation means increasing potential, not reducing it.

    Again, they know that there is an issue with the jump height, They are fine tuning it. Calm down.
    (3)

  3. #3
    Player

    Join Date
    Oct 2011
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    Limsa Lominsa
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    203
    Quote Originally Posted by Djeserit View Post
    So innovation is going from 3 dimensions to 2? You must live in a weird alternate world, usually innovation means increasing potential, not reducing it.

    Again, they know that there is an issue with the jump height, They are fine tuning it. Calm down.
    Actually innovation means "to renew or change", it is often misused to describe improvements but the word innovation itself doesn't have anything to do with quality. In fact the quality might increase or decrease, and if you look at the way FFXIV tried to innovate from 11 at launch was clearly not a good result.

    Jumping is not by any chance innovation when it comes to gaming.
    As far as I can remember there has been jumping (probably even started earlier on all 3 examples, the point is however, it's not by any chance new)
    - 2D jumping already on the NES
    - 3D jumping already on the PS1
    - MMO jumping already in WOW

    Obviously to FFXIV it's innovation since it's a change, but so would be removing running speed. The point is really than in MMOs it's more of an innovation to not have jump since nowadays it's basically jumping on the bandwagon.

    The point is that the lack of jump was simply a choice of design.

    What however is the reason that jump is being implemented is that people want freedom. People want that the devs catter to every small silly complaint that they have, and now the devs are actually giving after, this is not good. The devs should make their own design choices, the fact that they are giving after makes me lose respect towards them. We should not get what we want like that, we should enjoy the game as it is uniquely intended.

    When it comes to freedom, the most important part is to set the boundaries right, this is utterly important, freedom is good, but fail to set balance in the form of boundaries and it becomes uninteresting.

    Now I'm not only talking about jump, but all the silly mounts that have been shown as well. It makes me wonder where this game is going next.
    (4)

  4. #4
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Teuciont View Post
    "Standard." Says who? Ah, right. No innovation allowed. Sorry. SE has the chance to create an entirely new atmosphere for MMOs that doesn't rely on vertical jumping. But no, "we" all want vertical jumping and Lalafell jumping 10 feet in the air. Gotcha. Good thing "we" cleared that up. I'm glad you're here to talk for me and everyone else, as well as setting standards for games.
    You mean the lalafell jump he showed then said "but I rejected this, it looked silly" right after? I think you think of yourself as a voice of reason into a barbaric era of MMOing, but honestly it's time to give it up. If you don't have a foundation to build on... you have nothing. SE cannot grow unless they make their game as free as it possibly can be. This is a great thing about MMOs.. and yes, that is a standard.

    How can you sit back and ask, "Is it really a standard!?". Yes, free roaming is a standard. It's actually one of the more basic things required of MMOs. This will be my last reply. You are too ignorant to even debate with. It's incredibly saddening.
    (1)

  5. #5
    Player
    Anty's Avatar
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    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Teuciont View Post
    "Standard." Says who? Ah, right. No innovation allowed. Sorry. SE has the chance to create an entirely new atmosphere for MMOs that doesn't rely on vertical jumping. But no, "we" all want vertical jumping and Lalafell jumping 10 feet in the air. Gotcha. Good thing "we" cleared that up. I'm glad you're here to talk for me and everyone else, as well as setting standards for games.
    leaving something out is by no means innovation...
    (3)

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