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  1. #28
    Player
    SunAurel's Avatar
    Join Date
    Jun 2017
    Posts
    129
    Character
    Sun Aurel
    World
    Shiva
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Bravely_Default View Post
    snip
    Yes we need a DPS nerf, but we NEED DPS UTILITY, not HEALER/DEFENSIVE utility.
    Exactly, the problem will always be the general raid design that will make Paladins utility less valued because our utility is situational/optional unlike straight up more dps, and as long as you can skip phases via better dps the higher-dps tanks will always be the better choice.

    pld needs offensive group utility and not more group mitigation. IMO they should replace cover (we already have a better one with Intervention now imo, it's at least not a suicide button most of the time and does not have such a short range) with a group damage buff for burst phases or sth like Dragon Sight. they might have to tweak PLD's personal dps down but then at least the 'support/group utility' theme would fit as the party wouldn't get too much of a damage loss by taking a pld.

    SE's balancing goal should not be that groups that take a DRK/WAR have overall more dps than a group with PLD/DRK for example, but that every tank enables the party to do the same amount of damage, either through their own dps (WAR) or their group utility (PLD) (drk should be in the middle)
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    Last edited by SunAurel; 07-17-2017 at 11:36 AM.