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  1. #131
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Poison_Rose View Post
    There's a lot that hinges on this. They said "a small amount" which I'm hoping is in the 50-60 range (or higher?? ), not 10.
    Thats what I´m scared off. Adding like 15 STR would be a punch in the face
    (2)

  2. #132
    Player
    ZanzaUmi's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    25
    Character
    R'zanza Umi
    World
    Excalibur
    Main Class
    Bard Lv 90
    All I know, is that when I look at tanks to play, I can see what paladin and dark knight bring, but what is a warrior? What does it bring, why would I choose it over other tank jobs? Was it really only about the DPS?
    (1)

  3. #133
    Player
    mcspamm's Avatar
    Join Date
    Apr 2015
    Posts
    99
    Character
    Sophi Wynne
    World
    Malboro
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tegernako View Post
    They done good today. I'm glad I was wrong.
    Hear hear!

    Just need to decouple Unchained from Inner Release, and WAR will be in a pretty good spot (pending Shake It Off rework - soon™).

    Quote Originally Posted by Poison_Rose View Post
    There's a lot that hinges on this. They said "a small amount" which I'm hoping is in the 50-60 range (or higher?? ), not 10.
    Yeah, so long as with Strength VI materia we can eventually reach 79+ STR per accessory (even if this only starts with the i340 accessories), I won't care that STR scaling on tank right side is slower, because they'll still be bona fide upgrades.
    (0)

  4. #134
    Player
    Umbeliel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    155
    Character
    Viola Cruxis
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tegernako View Post
    They done good today. I'm glad I was wrong.
    I'm a bit confused here. Why is everyone content with the non information we were given? Was there something else said somewhere that I missed that wasnt just "get we undid that one thing we shouldn't have done in the first place and ignored everything else. Have some nonspecific potency buffs"?
    (1)

  5. #135
    Player
    ZanzaUmi's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    25
    Character
    R'zanza Umi
    World
    Excalibur
    Main Class
    Bard Lv 90
    Quote Originally Posted by Umbeliel View Post
    I'm a bit confused here. Why is everyone content with the non information we were given? Was there something else said somewhere that I missed that wasnt just "get we undid that one thing we shouldn't have done in the first place and ignored everything else. Have some nonspecific potency buffs"?
    Seems the general idea is to praise them for fixing what they broke and ignore other issues. I'm still curious as to what a warrior's identity is, which no one answered.
    I think the community should ease up on the praise (especially for fixing what they broke in the first place and are only retracting, while leaving other issues unaddressed.).
    (1)

  6. #136
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Removing bloodbath was a mistake. I would use it before spamming overpower on a group of enemies, or in combination with vengeance before the boss used a multi-hit tankbuster (gobrush rushgob is a good example), and the self-healing would make up for not having a natural 20% damage reduction.

    Right now, the lack of bloodbath affects me the most in large pulls in dungeons, because I can't take as many cooldowns as I need without gimping my ability to tank. I can't even afford to take convalescence anymore.

    I can see why the damage reduction was removed from Storm's Path, it's for the same reason RoH lost the strength debuff, and Dragon Kick lost the int debuff, and the deletion of Delirium (I put the new version in the old one's spot... but it's not the same). But it doesn't change that now Paladin has superior durability AND utility, and DRK has the advantage of being "tougher than a WAR", although it's still disgusting how gutted the mana regen is (I've heard it gets better at 70, but that doesn't change how little MP Blood Price returns now).

    I've gotten use out of "Shake It Off" only once. Every other time I've used it? "Of course it doesn't work. Why was I expecting differently?" Maybe it would have been okay back when we had to deal with a pacify, but right now, so many status ailments that you'd want to get rid of are protected by the game mechanics, so you have to wait for them to expire.

    I didn't know about Inner Release's CC protection. But I know that with things the way they are, I don't get to use it in extreme primals, because Lakshmi needs me to keep pace with the MT to avoid getting the DPS killed, while Susano is way too mechanics aggressive. He's likely to screw me over if I try to use it while offtanking, and I don't trust PF groups to keep me alive in as a DPS stance MT.
    (0)

  7. #137
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Unless Shake It Off gets rid of Vulnerability Stacks/Weakness/Paralysis/Stuns/bleeds then you may as well give us a different skill or trait. You don't give us a skill, tell us it gets rid of most detrimental effects and then reveal to us it gets rid of none of them at all.

    That's garbage.

    Shake it off your hotbar indeed.
    (0)

  8. #138
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by ZanzaUmi View Post
    Seems the general idea is to praise them for fixing what they broke and ignore other issues. I'm still curious as to what a warrior's identity is, which no one answered.
    I think the community should ease up on the praise (especially for fixing what they broke in the first place and are only retracting, while leaving other issues unaddressed.).
    Hello? Have you even read the first post where I address this issue multiple times? Especially about the lack of utility?

    I'm praising them for the stance changes and for acknowledging some of the faults. Where did I (or really anyone else?) ever say everything is perfect now and all issues solved? In my other posts I even said revamped shake it off was a chance for them to add utility to WAR since they have literally none right now.

    Literally everything you two are complaining about, that people like us are apparently ignoring, is something I addressed extensively in the OP.

    Where did I or anyone else say that addressing the few issues they did (but stance dancing is a big one) meant everything was fine? We're allowed to be happy without having to add a disclaimer "not everything is perfect" at the end of every post.

    I mean just...wow. I guess I wrote that huge post for no reason.
    (0)

  9. #139
    Player
    Umbeliel's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    155
    Character
    Viola Cruxis
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Tegernako View Post
    snip snop
    Woah woah woah dude, hold on there, there's some sort of misunderstanding here. I wasn't being sassy, I was completely sincerely asking since there's been a big mood shift since then. Being happy isn't a problem at all, but all I've really seen from it is a lot of hostility to not being happy with what's only really the bare minimum. I'm on your side lol
    (1)
    Last edited by Umbeliel; 07-17-2017 at 12:01 AM.

  10. #140
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Umbeliel View Post
    Woah dude I'm not sure what you're upset about. I wasn't being sassy, I was completely sincerely asking since there's been a big mood shift since then. Being happy isn't a problem at all, but all I've really seen from it is a lot of hostility to not being happy with what's only really the bare minimum. I'm on your side lol
    Well you were posting in my thread saying "the community" so it sounded like you were talking about me lol

    And the mood shift is because we now know that SE is aware and they added one of the biggest changes we desired, stance dancing. It's like when you celebrate accomplishing the first step in a 8 step program. You're happy, your friends are happy, but you know theres still more work to do.

    And to top it off, if the feedback they get from this is that it makes us happy, they know they did the right thing and will continue working on the things we are still unhappy about knowing that they can please us and it's not just going to be us eternally yelling at them. Positive feedback is important IMO.

    And...I had have not seen this hostility you were talking about so I thought it was just an attack on anyone who is happy and not addressing specific people who were saying "nothing else to be fixed now!"

    Sorry.
    (0)

    Halo kid

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