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  1. #11
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alleo View Post
    Q11. Sustain was very useful in some content. I would like to know why this was removed.
    A11. We had it set so that pets would take reduced damage from enemies and we figured it wouldn’t be an issue as long as players don’t place the pets directly in front of the enemy. However, there were some players that used it quite a lot, so we would like to discuss some more with the dev. team.

    Thats why I have no words left..dont place the pets directly in front of the enemy..where should we put tank egi? Also they do cleave attacks that will hit Ifrit and the pets themselves are reaction way to slow if one wants to move them out of stuff..Also reduced damage? Garuda egi was never nearly one shotted in ARR or HW..yet that one enemy in the story dungeon was taking her out with a cleave. >_>

    And they even said that some players used it a lot..why keep physik that is so useless but take sustain away that is even used?
    Because you can't get Physik out of Arcanist.

    The only way to remove Physik from SMN, but leaving it on SCH, would be to make it the first job ability of SCH (at level 30).

    But what does a SCH do, when he get's unsynched to below level 30?
    Just only rely on fairy (not that this is not possible)? I mean, ok, but taking a healer the ability to heal (although only low-level) as a trade-off so SMN can tank again (which might be not intended to be a big thing anymore, because we are a dps job and not a weak one).

    I mean, you want the best solo or best non-tank group or even (when a bit outgeared) the best utility at all, being able to tank significantly as a dps role? Then deal with having the lowest dps of all jobs, around MCH's current damage. Period.
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    Last edited by Neophyte; 07-16-2017 at 07:59 PM.