The main problem Bards have is this creepy guy that carries a defunct rifle about, constantly breathing over their shoulder about how they are 'just as good' as them.
The main problem Bards have is this creepy guy that carries a defunct rifle about, constantly breathing over their shoulder about how they are 'just as good' as them.
My problem with bard? Too many buttons. That is pretty much it.
I don't get why some people say that BRD has too many buttons. It has as many buttons as any other job in the game, maybe even less since caustic bite and stormbite replace the previous dots so basically lvl 70 brd is the same as lvl 60 brd with the addition of refulgent proc and a couple support skills.
It is because I got too manage a ton of procs/things going on with songs. My eyes is all over the screen.I don't get why some people say that BRD has too many buttons. It has as many buttons as any other job in the game, maybe even less since caustic bite and stormbite replace the previous dots so basically lvl 70 brd is the same as lvl 60 brd with the addition of refulgent proc and a couple support skills.
if you read the live letter, the team member who worked on all the specific class ui's specifically mentioned the bard ui and that they are considering making improvements so you dont have to watch multiple places on your screen for procs. that being said, if you think bard has alot of buttons, you should never heal, tank or play any melee dps.
It's not so much too many buttons, as too many criteria to respond to (with their own separate buttons). Paladin has more buttons than bard, for example, but the way paladin responds to a given criteria is largely the same (it doesn't matter which kind of damage is coming in, you're going to go to rampart and anticipation first, for example).I don't get why some people say that BRD has too many buttons. It has as many buttons as any other job in the game, maybe even less since caustic bite and stormbite replace the previous dots so basically lvl 70 brd is the same as lvl 60 brd with the addition of refulgent proc and a couple support skills.
There are cooldowns going everywhere when it comes to bard now, thanks mostly to the rotating songs. All of them are vital to dps, and not only does it matter that you use them mainly on cooldown, but what your current buff state is, what your song state is, and what your other cooldowns are at. You use empyreal arrow on cooldown... but not before bloodletter in mage ballad, not if you're at 2+ stacks in minuet, not if you're above 3 stacks in paeon and about to switch, not if barrage is about to come off cooldown and you don't have straighter shot proc... etc etc.
I don't think it's necessarily the number of buttons, but rather the rate at which you have to respond to information and use those large number of buttons.
As per above. Paladin has more buttons, but it is FAR more simple to play than bard is in the stormblood iteration. I don't play melee dps, but I'll warrent you that the 10 seconds I spent on ninja in potd made me want to shoot myself. Healers (other than scholar) have comparatively extremely few buttons and the difficulty in that job is more related to judging how long you have to spend on a certain action without risking the group.if you read the live letter, the team member who worked on all the specific class ui's specifically mentioned the bard ui and that they are considering making improvements so you dont have to watch multiple places on your screen for procs. that being said, if you think bard has alot of buttons, you should never heal, tank or play any melee dps.
Last edited by Furious; 07-16-2017 at 07:18 PM.
there is a difference between playing, and playing well. a GOOD paladin puts out nearly double the damage of a garbage paladin, while at the same time, positioning the boss so that dps can have an easier time. There are alot of bad players in this game that think all you do is run up to the boss and spam your emnity combo over and over and don't worry about boss positioning.As per above. Paladin has more buttons, but it is FAR more simple to play than bard is in the stormblood iteration.
And yet, my point still stands.there is a difference between playing, and playing well. a GOOD paladin puts out nearly double the damage of a garbage paladin, while at the same time, positioning the boss so that dps can have an easier time. There are alot of bad players in this game that think all you do is run up to the boss and spam your emnity combo over and over and don't worry about boss positioning.
As per above. Paladin has more buttons, but it is FAR more simple to play than bard is in the stormblood iteration.
After doing a bunch of dungeons where you're expected to use aoe constantly it's getting really annoying looking over at mages being on cooldown. I'd really like to kill the cooldown on songs, even if they still only last 30s and require us to re-up them. I'd also like some kind of audio cue that only I hear that tells me a song is about to end.
so bard involves lots of buttons? but how come its considered as an easy class to play given that you have to respond to certain situation for your songs? is it because they are less punished with mechanics that makes them an easy class to play?
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